Kenshi
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Accurate Zones Patch
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7 Dec, 2024 @ 4:06am
11 Feb @ 9:01am
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Accurate Zones Patch

In 3 collections by Schizophrenic Cat-Lon
Cowboy Mods
36 items
Mods To Simulate Kenshi 2
54 items
Schizophrenic Cat-Lon's active mod list
64 items
Description
This patch changes the zone borders to be MUCH more consistent and accurate to the ingame map and biome data.
This is done by editing the areasmap.tga

(WHAT THIS PATCH DOES)
• Extends ALL of the zones to reach their coasts. No more annoying "NONE" zones will prevent you from farming.
• Reshapes a few zones to accurately fit their color region and respective biomes.
• Expands Obedience so that it's related dialog is easier to proc.
• Slightly shifts the Burning Forest over to make it more FOREST than boneyard.
• Makes Dreg bigger by absorbing that massive NONE zone above it. This could be quite beneficial if you're using certain mods. ...wink...
• Connects Shun to the Spider Plains by filling in the coastal bridge next to Arach. It is now habitable as a result.
• Adds a few islands to certain zones to make them habitable, while enlarging the zones on other islands for more consistency.
• There are no safe spaces in the Ashlands. There is no water in the Ashlands. Do not resist death.
• The border between Sinkuun and The Great Desert is now corrected
• The Swamp's western border has been adjusted to be less jarring
55 Comments
Amduskas 19 Aug @ 1:04pm 
@Cat-Lon, thanks for getting back to me so quickly. I'll keep looking around. It could also just be that the wiki is wrong, I suppose. :gkid:
Schizophrenic Cat-Lon  [author] 19 Aug @ 1:00pm 
Thie mod does not
Amduskas 19 Aug @ 11:20am 
Hey, Cat-Lon, does this change the zone soil types?
I noticed South Wetlands is 100% Swamp, and 100% Arid, where the wiki says it should just be Swamp. I'm trying to pinpoint what in my modlist might be causing it.

If it does edit soil types, is there a changelog available?

Thanks! :praisesun:
Schizophrenic Cat-Lon  [author] 18 Aug @ 1:58am 
That'd be a question for the map's author.
Nactarune 18 Aug @ 1:36am 
@Schizophrenic Cat-Lon Oh thanks for clarifying, are there any plans for a patch or can I request one if it's not too much trouble ?
Schizophrenic Cat-Lon  [author] 17 Aug @ 5:32pm 
While they don't cause compatibility conflicts, the map's lines won't match up if you have that.
Nactarune 17 Aug @ 11:42am 
Schizophrenic Cat-Lon  [author] 1 Jul @ 11:25pm 
Cowboys In Dreg
Myphicbowser 1 Jul @ 10:10pm 
What MOD are you hinting at with Dreg, I'm very curious
Mista Matrix 1 Jul @ 9:39am 
I remember looking into making a similar mod a couple years ago but simply didn't know if it would work, very nice! I'll have to try it since there are some other small mods I want to make that could work really well with this.