Rain World

Rain World

99 ratings
Underpass
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Tags: region
File Size
Posted
Updated
283.263 MB
29 Nov, 2024 @ 11:23am
25 Aug @ 11:52am
9 Change Notes ( view )

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Underpass

Description
A sprawling facility of long distance transport tubes. Created so that other region mods could exist in remote locations of the world without needing to shoehorn in connections to the base game regions themselves. The exact location of the Underpass and everything it still connects to is unknown...

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Contains Underpass and Drainage Canal regions
TX ~119 rooms, 286 screens
DC ~50 rooms, 104 screens

Currently connects to Industrial Complex, Forsaken Station, Consecrated Steppe, Floating Facility, Overgrown Urban, and The Root.
Many are currently unreleased.

-Support for Downpour, but does not require it
-All base game and downpour slugcats are supported
-Ultrakill region text support

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Original concept - Dakras
Room design - Willbird
Region artwork - Norgad
Music - Facecat
Creature planning - Enderzilla, Dakras
Writing - Willbird, Sonixyakuza
Custom palettes - Dakras, Cappin
Regionkit support and debugging - Bro
Connection Coordination - Dakras, Enderzilla, Sonixyakuza, Bro, Tollycastle

Testers:
Enderzilla
Meek
Dains
Nadyr
Tronsx

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CHANGE LOG
-1.01 : Disabled access to FT gate on saint, due to FT not yet having a saint version, and thus crashing.
-1.02 : Removed drainmite requirement due to known issues. They may be installed optionally. A fix is being worked on.
-1.03 : Added safari icons. Fixed several spawns, and mod conditional lineages, that would cause other mods to have difficulty merging rooms into TX or DC. Forcing the region to be a story region for expedition should no longer crash.
-1.04 : Added missing DC safari token
-1.05 : Removed drainmite requirement from json, it was accidentally reincluded without being noticed
-1.06 : Saint access to forsaken station opened
-1.07: Connection to Overgrown Urban added, along with several small room improvements. Increased visibility of long distance transit tunnels
69 Comments
Enderzilla747 31 Aug @ 2:57pm 
why are you telling us this? Tronsx deals with Subterranean modifying
SpyMouse 31 Aug @ 5:37am 
Uh idk if the access to FT gate from SUB is meant to be possible for Saint, but I just reached it and it crashed the game.
Enderzilla747 19 Aug @ 6:34pm 
Thank you Nacu from Deluge for creamsicle lizards :kag_yes:
modthesillyguy 10 Aug @ 3:11pm 
oh my god i love creamsicle lizards im gonna cry
modthesillyguy 10 Aug @ 2:23pm 
it replaces the room on the right side of HI_B15 with HI_UNDER01
modthesillyguy 10 Aug @ 2:22pm 
ok i found it, it's in HI_B15
modthesillyguy 10 Aug @ 2:13pm 
can't find the gate in industrial.
TopFan 19 Jun @ 4:38am 
Underpass - great! Drainage Canal - bad!
schneckenkatze 26 May @ 12:51pm 
these regions are wonderful! they somehow manage to convey a feeling of distance in a way that other modded regions do not. very cool!
Willburb  [author] 7 May @ 11:29pm 
@theDispatcher I am unable to reproduce this crash with the current versions of CRS/regionkit/POM, it was likely due to the dlc release making many mods unstable. Underpass does not do any code edits itself, and is dependent on these other mods to be loaded properly. It appears things have stabilized?