Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I changed that behaviour to show and allow rerolling of special characters, newly generated characters without links will now default to vanilla instead of randomizing, and generated characters without links will reroll as vanilla defaults. Not sure why i added the randomizer in the first place since it's been so long, hopefully this change doesn't break anything.
Currently it doesn't look at the folder structure when making decisions. But you can set the filenames to reflect the properties you want and it will try to automatically load them in.
For example:
An image named c_f_yerles would have the desired effect. Development on this mod has kind of stopped as of late, but I'll see if I can add in a parser for folder structure like you suggested once I get some time, it shouldn't be too much work.
I'll also see if I can get an adult tag working. If I remember correctly, in vanilla the "special" tag is used for player portraits, and the "un" tag is used for unique npcs. But the way unique character portraits are implemented is different from generic ones and this mod doesn't currently support overriding unique npcs.
@banoopy
development has basically been stopped, but I'll make some time and see if I can add another tab where you can check all existing tags so you don't have to sift through all the portraits to find them
For example CustomPortrait_paladin_adult would automatically be assigned to any paladin NPC who is an adult (with "adult" being some coding to detect an NPC's age range to and from as Elin already does seem to have some sort of age range system its character creator)
I was wondering this because I notice that in the game portrait folder it has the "special" designation for portraits for unique characters meaning that game has some sort of coding which allows it to designate portraits to specific characters without those being loaded by other NPC's
Might have been an update to the game that introduced some issues. I'll check it out when I have some time in a couple of days
Now however their portraits will switch to any portrait that's prefaced with special_f. I tried deleting the PSFLinks file thinking that maybe I accidentally fucked something up without noticing but that did nothing. It's not a huge issue because I can obviously just use this mod to limit it to just the right portraits but still I didn't need to do that before so I figured I'd mention it.