Half-Life 2
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HL2 Fence Texture Fix
   
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type: assets
contains: materials
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1.181 MB
2024年11月19日 2時49分
5月3日 0時55分
2 項目の変更履歴 ( 表示 )

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HL2 Fence Texture Fix

解説
Have you ever added a texture mod and the fences are just missing textures?

Well fear no more, this mod fixes that.

Make sure to put it at the top of your mod list in the workshop (or at least above the texture mods) tab in the extras tab in game.

Can't believe someone hadn't already made this yet.

Episode 2 Fence Fix (Requires this mod)

Episode 1 uses the same fence textures as HL2 main so i don't need to make a Episode 1 mod
29 件のコメント
freenation1776 8月24日 6時36分 
digital footprint is gonna be insane with that profile but fire mod bro
lumen 8月5日 7時20分 
Havent been able to get this mod to work, are there any known conflicts I should be aware of?
THEGODBOYYT {CKT} (Femboy)  [作成者] 8月1日 14時44分 
any reason why it's now working, did you put at top of list?
Clover 8月1日 12時31分 
Doesn't work
THEGODBOYYT {CKT} (Femboy)  [作成者] 7月14日 22時37分 
probably a clash, all this does is re-add the fence textures to make sure it works over other mods breaking them
bigmassivejack 7月13日 9時01分 
not sure if its a clash or this mod but the windows at the top of the building in the chase sequence have missing textures
THEGODBOYYT {CKT} (Femboy)  [作成者] 5月3日 0時56分 
Done
THEGODBOYYT {CKT} (Femboy)  [作成者] 5月3日 0時47分 
thank you, i have now found the issue on why the materials folder was nonexistent. when you select a folder to be used for the mod, it only compiles whats in that folder, not the folder as well as its containing items. so materials was non-existent. working on a fix now
Blueprint_Guy 5月2日 10時13分 
Put the "metal" folder into "materials" folder, where it should be, and then update the mod. The problem will be solved.
Blueprint_Guy 5月2日 10時11分 
If you guys wandering why this doesn't work, it's because the uploader did not properly put the edited files into correct folders. Opening the vpk just has metal folder on it instead of materials folder. Dude, update your mod correctly this time please.