Counter-Strike 2

Counter-Strike 2

38 évaluations
ze_dnb_realms
   
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Mode de jeu: Personnalisé
Étiquettes: CS2
Mots-clés : Map
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203.369 MB
17 nov. à 10h09
23 nov. à 11h47
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ze_dnb_realms

Description
ZE_DNB_REALMS

Welcome to my first CS2 map.
This is a Zombie ESCAPE map, it has to be played on a server and needs CS2FIX plugin to be installed to fully work.

Introduction
As many of you, I discovered Drum and Bass on CS:S Zombie Escape, thanks to Hannibal that brang us the best soundtrack ever to Mako Reactor. I became a huge Pendulum fanboy, and I started discovering other style of DnB.
Time passed, but I kept listenning to DnB in my car thinking "oh, this song would be insane for a ZE map", the levels were building up in my head, and that's how I ended up with this map. I gigantic playlist, with tons of songs I want you to discover! Of course my imagination can't build up something with every songs, but I'll do my best to show you different artists!


Stages
For now, the map has 4 small stages, they are all played in a row (no checkpoints), but the final version of the map should work like ze_randomizer, contains 8 levels and an ending !

I hope you'll have fun, you can follow me on twitch if you want to discover MAPPING because I built this whole map streaming !
https://www.twitch.tv/raphititi
12 commentaires
叶落知秋awa 27 nov. à 5h22 
With the help of the landslide, you can get to the mountains on both sides
Raphi  [créateur] 24 nov. à 2h21 
Only happens if they get boosted, right ?
叶落知秋awa 24 nov. à 1h20 
In stage 4,Zombies can slide from hill to hill to get around behind humans, hopefully invisible walls can be added to limit this
Raphi  [créateur] 23 nov. à 7h09 
Map updated again to try to fix the music overlapping
Let me know if the first song restart again on 2nd stage
Raphi  [créateur] 21 nov. à 14h51 
Map updated, let me know if you find more problems !
Raphi  [créateur] 21 nov. à 10h38 
Silverbox 20 nov. à 13h52 
*Taking notes in source2viewer" :steamthumbsup::caveblazersheart:
full focus | bebrox 19 nov. à 11h14 
круто
nikitasid 19 nov. à 5h56 
Remove gravity by stage 4 for zombies
CMAZ 17 nov. à 21h03 
In stage 3, there’s a spot where high speed isn’t reset, allowing you to surf and move a great distance forward. I’m not sure if this is intentional map design. At the end of stage 3, after entering the teleport to stage 4, zombies who are forcibly teleported to stage 4 retain low gravity. It’s a really cool map—good job!