Project Zomboid

Project Zomboid

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Visual Sounds
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425.926 KB
17 Nov, 2024 @ 1:48am
24 Nov, 2024 @ 5:53pm
7 Change Notes ( view )

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Visual Sounds

Description
See sounds with visual indicators


🔊 View multiple sounds simultaneously
Visual indicators show distance, position, volume and in the case of zombies, their behavior.
If your character has the following traits, here's what's going to happen:
KEEN EARING: 20% increase of detection radius
HARD OF EARING: 20% decrease of detection radius
DEAF: Won't detect sounds around

✅ Options
• There's a new tab in the options, "VISUAL SOUNDS OPTIONS", where you can select the types of sounds to show.
• You can enable different gamemodes to enable the indicators in certain situations.
• You can adjust the max number of visual cues processed. You should gain performance and reduce visual clutter.


About bugs, complaints and features please report yourself in the discussion section.
Compatibilities
✅ Compatible with "bandits" mod. (detected as zombies)
Known issues
🟨 If you die and create a new character to respawn with: The mod will work after 1 ingame minute.
Incompatibilities
🟥 Not b42 unstable realease ready.


🦕 I'm Mori "pew"

[bsky.app]

[www.tumblr.com]

[github.com]

[ko-fi.com]
✨I'm solo dev, and any support is appreciated ✨


About B42
I'm working in anticipation of the official B42 release with the tools given to me by the developpers and this great community. Also, as I've seen this message appear often, this mod isn't designed to work in split screen mode.
Thx you for your support.



current version: 1.0.5
Workshop ID: 3367336031
Mod ID: visual_sound_extended


Previous mod IDs⤵
Workshop ID: 3141868620 / Mod ID: SoundDirectionIndicator
Popular Discussions View All (1)
6
24 Nov, 2024 @ 10:32pm
Aiming Mode like Hunting Mode?
Kevin_de_Arte
138 Comments
tilarium 6 hours ago 
Lets see

B42 tag? No
Updated after B42 was released? No
Several existing comments for a B42 update? Yes

Based on that, I'd say no.
EpicMoonShine 8 hours ago 
is work for build 42 ??
Hydro9672 15 Feb @ 6:11am 
Lol . SPIDEY-SENSES TINGLING 😄😎
FranGamer<3 14 Feb @ 6:16pm 
I NEED THIS IN B42 PLEASEEEEEEEE
tilarium 4 Feb @ 9:00am 
Yeah. Activate the mod when using the blind trait, and deactivate it when not using the blind trait.
Fantasminha 4 Feb @ 7:51am 
any way to make this exclusive to the blind trait mod?
Niuq 2 Feb @ 12:52pm 
Brilliant
Captain. Jacob 2 Feb @ 6:14am 
B42 :) thanks!!
Timou 1 Feb @ 10:14am 
Update please! When it possible of course:Gifting:
tilarium 27 Jan @ 5:19pm 
@BoB Not sure about your experience, but for me, with B42, I'm not hearing a lot of sounds. Alarms are the biggest one. I'll often see zeds all hording in one direction and figure it has to be an alarm going off. I can't hear it. I don't know if it's an issue with my game. With my speakers. Or with my hearing aids. There are other sounds too, that I know I am not getting, so this getting updated would be a godsend.