Garry's Mod

Garry's Mod

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[Need A Hand]: Automatic C_Hand Generator!
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Content Type: Addon
Addon Type: Tool
Addon Tags: Roleplay, Scenic, Realism
File Size
Posted
Updated
16.381 KB
12 Oct, 2024 @ 1:49pm
13 Jul @ 8:42am
40 Change Notes ( view )

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[Need A Hand]: Automatic C_Hand Generator!

Description
Description:
A tool that generates C_Hands on the fly from supplied world models (Player and most NPC). The rule of thumb here is that it will work if the model is made for Players or humanoid or ValveBiped NPCs, You can use it!

For a player model to be considered supported, it must have its hands model set the same as the world model.

What Does It Do:
  • Create C_Hands from any ValveBiped world model (or you can use different hands),
  • Since we are using your world model, you can mimic all the skins and body groups!
  • Proceduall bone selection,
  • Does your model come with extra stuff on your hands? Antennas, bows, or any other jiggly jiggle bones? I'll work (probably)!
  • Should work with anything that uses C_Hands by default, no extra entities!
  • Should work client side.

Commands:
  • nah_mode <num> - Choose how and (somewhat) what player models should be affected.
    - 0 = Automatic. Only supported models,
    - 1 = Automatic. Supported models and models that use citizen hands (default),
    - 2 = Automatic. Supported models and models that use default GMod hands,
    - 3 = All models.

  • nah_force_hands <model> <skin> <bodygroups>
    - Force new Hands model.
    - nah_force_hands models/Combine_Soldier.mdl 1 2 3 5
    - nah_force_hands target (copy look of the currently looked at ragdoll),
    - nah_force_hands me (copy your current world model look),
    - nah_force_hands reset (well... reset),

  • nah_long <num>
    - Hands start drawing from the Clavicle rather than the Upper Arm bones.

  • nah_lod <num>
    - Enforces your preferred level of detail (LOD) of your hands. This value ranges from -1 to 8 where 0 is the highest quality, 8 is the lowest, and -1 is automatic.

  • nah_viewmodel_offset_x <num>
    - Offsets your viewodel position in the x-axis. This value ranges from -54 to 54 where setting all 3 of them to 0 will disable this feature.

  • nah_viewmodel_offset_y <num>
    - Offsets your viewodel position in the y-axis. This value ranges from -54 to 54 where setting all 3 of them to 0 will disable this feature.

  • nah_viewmodel_offset_z <num>
    - Offsets your viewodel position in the z-axis. This value ranges from -54 to 54 where setting all 3 of them to 0 will disable this feature.

Known Supported Addons:

Credits:
Me - Coding & Stuff,

tags: hands playermodel player model automatic generator
Popular Discussions View All (3)
90
3 Sep @ 4:52pm
PINNED: Unofficial Bug Reporting
mec fluuri
1
13 Jul @ 4:57pm
dont use arccw with this
barney calhoun
0
4 Jun @ 12:52pm
How to extract the c_hands from this addon? (if possible)
cupofweegee
373 Comments
[ClassyGM] SerSchnuupi 12 hours ago 
Also even when uninstalling the hands keep changing in single player when changing player models.
[ClassyGM] SerSchnuupi 12 hours ago 
For some reason this doesn't work on a Linux server. Worked perfectly fine on a server running from Windows.
Постальный 5 Sep @ 9:49am 
Model head looks out into the camera =(
Whenever i use this i can see the head of the playermodel
Le rat emperor 23 Aug @ 11:36am 
Would it be possible to put an option in the spawn menu to toggle the generator on and off?
Bart11 23 Aug @ 9:33am 
if you use a model that has chands (like cs:s model) then it will filcker
Callsign_Ewok 19 Aug @ 7:33pm 
Thanks for reuploading, what happened to it? I just noticed it was uninstalled it really confused me...
Vee 19 Aug @ 6:10pm 
YOOOO IS BACK:steamhappy:
GDSK09 17 Aug @ 3:00pm 
thanks for the REUPLOAD