Garry's Mod

Garry's Mod

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point_message Multiplayer Fix
   
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素材类型: 插件
插件类型: 特效
插件标签: 建筑, 卡通, 角色扮演
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3.040 KB
2024 年 9 月 20 日 上午 9:43
2024 年 10 月 13 日 下午 3:00
7 项改动说明 ( 查看 )

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point_message Multiplayer Fix

在 NextKurome76TheSoldier 的 2 个合集中
Quality of Life addons
47 件物品
Addon patches for issues that only NextKurome can relate to
30 件物品
描述
Fixes the built in developer entity that displays messages when you walk close to them to work with other players rather than only the server operator.

More QoL addons

Tags: dev, music, button, admin room

make sure to check out my other addons if you are interested.
My Workshop Addons
14 条留言
Coffee 2024 年 11 月 8 日 下午 2:00 
heey can you make an mod that when npcs take damage (or die) by explosions they catch on fire?
cri2010ita 2024 年 10 月 23 日 上午 10:29 
what are the maps in the screenshots?
A1steaksa 2024 年 10 月 9 日 上午 11:39 
Fair enough. I'd see my proposed behavior as an improvement, but if the goal is to mimic the original behavior then I agree with you
NextKurome76TheSoldier  [作者] 2024 年 10 月 9 日 上午 11:38 
the original point_message doesnt vanish when the camera is out
A1steaksa 2024 年 10 月 9 日 上午 11:23 
Hiding the message when the camera is out is desirable behavior.

There are no instances where I take out the "hide all hud elements" weapon (The camera) and think "I sure am glad it didn't hide all of the hud elements"
NextKurome76TheSoldier  [作者] 2024 年 10 月 9 日 上午 10:44 
its intended to draw over things since its a developer message, the drawhud hook would stop rendering when the camera is out

i could however add the convar
A1steaksa 2024 年 10 月 9 日 上午 10:34 
It would be helpful to include an option to set the font size with a convar.

Additionally, I would recommend changing your render hook, as the current one renders on top of the game's menu and loading screens which is not ideal
NextKurome76TheSoldier  [作者] 2024 年 10 月 8 日 上午 10:31 
ended up changing it anyway on 2nd thought, it did look cooler and authentic
NextKurome76TheSoldier  [作者] 2024 年 10 月 3 日 上午 7:37 
it didnt really look good and didnt fit the size the 3d2d screen was set at