Garry's Mod
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point_message Multiplayer Fix
   
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Content Type: Addon
Addon Type: Effects
Addon Tags: Build, Cartoon, Roleplay
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3.040 KB
20 sept. 2024 la 9:43
13 oct. 2024 la 15:00
7 jurnale de actualizare ( vizionare )

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point_message Multiplayer Fix

În 2 colecții create de NextKurome76TheSoldier
Quality of Life addons
47 obiecte
Addon patches for issues that only NextKurome can relate to
30 obiecte
Descriere
Fixes the built in developer entity that displays messages when you walk close to them to work with other players rather than only the server operator.

More QoL addons

Tags: dev, music, button, admin room

make sure to check out my other addons if you are interested.
My Workshop Addons
14 comentarii
Coffee 8 nov. 2024 la 14:00 
heey can you make an mod that when npcs take damage (or die) by explosions they catch on fire?
cri2010ita 23 oct. 2024 la 10:29 
what are the maps in the screenshots?
A1steaksa 9 oct. 2024 la 11:39 
Fair enough. I'd see my proposed behavior as an improvement, but if the goal is to mimic the original behavior then I agree with you
NextKurome76TheSoldier  [autor] 9 oct. 2024 la 11:38 
the original point_message doesnt vanish when the camera is out
A1steaksa 9 oct. 2024 la 11:23 
Hiding the message when the camera is out is desirable behavior.

There are no instances where I take out the "hide all hud elements" weapon (The camera) and think "I sure am glad it didn't hide all of the hud elements"
NextKurome76TheSoldier  [autor] 9 oct. 2024 la 10:44 
its intended to draw over things since its a developer message, the drawhud hook would stop rendering when the camera is out

i could however add the convar
A1steaksa 9 oct. 2024 la 10:34 
It would be helpful to include an option to set the font size with a convar.

Additionally, I would recommend changing your render hook, as the current one renders on top of the game's menu and loading screens which is not ideal
NextKurome76TheSoldier  [autor] 8 oct. 2024 la 10:31 
ended up changing it anyway on 2nd thought, it did look cooler and authentic
NextKurome76TheSoldier  [autor] 3 oct. 2024 la 7:37 
it didnt really look good and didnt fit the size the 3d2d screen was set at