Garry's Mod
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[ACE] Armored Combat Extended
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Content Type: Addon
Addon Type: ServerContent
Addon Tags: Build, Scenic, Realism
Dimensiunea fișierului
Postat
Actualizat
1.525 GB
18 sept. 2024 la 23:09
30 mart. la 15:02
28 jurnale de actualizare ( vizionare )

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[ACE] Armored Combat Extended

În 2 colecții create de RDC
ACE Official Server Addons
145 obiecte
AWM 2.0
179 obiecte
Descriere
A Framework For Modern Vehicular Combat.

Armored Combat Extended or ACE is an addon that adds the framework and tools needed to build realistic combat vehicles. Aiming to replicate the very same engineering challenges faced by modern tank and vehicle designers and designers of their time.

From the large selection of engines and geartrains to the cannons, weaponry, modern ammunition types, and advanced missiles. ACE Provides the components you need to build it on top of bringing you a realistic system for combat damage.

Anything is possible
The Sky is the limit



To use this addon, basic knowledge of wiremod is required.

Features:
  • A comprehensive system for mobility and drivetrain components
  • An assortment of cannon types and modern ammunition. Everything from APFSDS to guided missiles.
  • New missiles with special guidance components
  • Advanced systems and sensors
  • Special sensors and equipment for jets, ships, and infantry to fully facilitate combined arms combat.
  • Cinematic and immersive FX
  • And much more with plenty more in development



THIS IS THE ONLY OFFICIAL VERSION OF ACE ON THE WORKSHOP.
YOU DON'T REQUIRE ACF BASE TO USE THIS ADDON. THIS ALREADY HAS IT + ACF MISSILES.


Additional Info:
Requirements:
  • Wiremod
  • Cframe
  • Any CPPI Compliant prop protection mod. I personally use Nadmod prop protection

Did you find a bug or simply you want to talk about ACE? Join our Discord!
https://discord.gg/hUUMJ5Z479

Having installation troubles? Check here:
https://github.com/RedDeadlyCreeper/ArmoredCombatExtended/wiki

Here you can understand how stuff works:
https://github.com/RedDeadlyCreeper/ArmoredCombatExtended/wiki

In case of you want to get the source:
https://github.com/RedDeadlyCreeper/ArmoredCombatExtended

Special Thanks To:
Marty - For rebuilding much of the addon from the ground up and fixing my past mistakes

Cheezus - For their significant contributions to the code as well as creating other addons and tools.

Macc & Firstgamerable - For their amazing videos, including the trailer. And growing and supporting the community so long.

Kemgus - For pulling everyone together and creating the wonderful community. It wouldn't be the same without him.

Golem - For their awesome models and being a very upstanding guy.





Tags - ignore
ace, acfe, ace gmod, acf gmod, acf extended, armored combat extended, armored combat framework, tank, ifv, afv, mbt, bomber, propeller, acf, wiremod, car, train, war, engine, gearbox, combat, missiles, bombs, engineering, cannon, weapons, jet, plane, helicopter, build, truck, radar, heat, wt, wot, mechanic, fighter, boat, dream, mobility, gearbox, fuel, ir, rwr

Do not reupload/copy this addon without my permission. Thank you.
Discuții populare Vezi toate (2)
7
9 iun. la 15:55
IMPORTANT: Bug Reporting
RDC
5
1 febr. la 12:27
IMPORTANT: Suggestions For The Mod
RDC
119 comentarii
=>PR<= HavenOnline 27 sept. la 17:53 
same
[TR] James [YT] 3 aug. la 12:50 
im getting script errors when i press Q:

[[ACE] Armored Combat Extended] lua/acf/client/cl_acfpermission.lua:68: Tried to use a NULL Panel!
1. SetName - [C]:-1
2. ClientPanel - lua/acf/client/cl_acfpermission.lua:68
3. v - lua/acf/client/cl_acfpermission.lua:106
4. Call - lua/includes/modules/hook.lua:102
5. Run - gamemodes/sandbox/gamemode/spawnmenu/spawnmenu.lua:262
6. unknown - gamemodes/base/gamemode/cl_spawnmenu.lua:11
7. unknown - lua/includes/modules/concommand.lua:54 (x45)
Lamper 14 iul. la 16:18 
how do you turn off the requirement for a loader/gunner?
Dr. Breen 9 iun. la 16:02 
The large gun legality check command does not work
I can't disable any of them with console commands
Please help this has been a consistent problem
Interrogation :) 22 mai la 20:33 
acf_legality_largeenginesneeddriver
and
acf_legality_enginesrequirefuel
arent removing the fuel and driver requirements from the engines
That Guy7523 19 mai la 14:34 
Is there a way to disable the auto pullout toolgun whenever you pick something up?
TeomanTP 18 mai la 3:37 
When I fire the weapon in arc9,MW it gives an ACE Lua error and in Tfa Historical guns
EA 16 mai la 19:38 
What is the console command to disable the gunner crewseat requirement for large guns?
Frostice2013 3 mai la 22:48 
i see, thanks for the reply! i will have to scavenge through some lua files to see how it works exactly
RDC  [autor] 3 mai la 12:53 
Frost,


There are two ways about it. You could either use the bullet shoot function. You just have to define all the bullet info used by the other sweps and see how the function is used


Otherwise you can inherit from the baseswep and customize past there like all the other ACE SWEPs.
Any same-name function will override the original which will be specific for that SWEP.