Zainstaluj Steam
zaloguj się
|
język
简体中文 (chiński uproszczony)
繁體中文 (chiński tradycyjny)
日本語 (japoński)
한국어 (koreański)
ไทย (tajski)
български (bułgarski)
Čeština (czeski)
Dansk (duński)
Deutsch (niemiecki)
English (angielski)
Español – España (hiszpański)
Español – Latinoamérica (hiszpański latynoamerykański)
Ελληνικά (grecki)
Français (francuski)
Italiano (włoski)
Bahasa Indonesia (indonezyjski)
Magyar (węgierski)
Nederlands (niderlandzki)
Norsk (norweski)
Português (portugalski – Portugalia)
Português – Brasil (portugalski brazylijski)
Română (rumuński)
Русский (rosyjski)
Suomi (fiński)
Svenska (szwedzki)
Türkçe (turecki)
Tiếng Việt (wietnamski)
Українська (ukraiński)
Zgłoś problem z tłumaczeniem
All in all, love the the work put into this mod!
#2 has been a thing since forever, at least TW:WH 2 from my experience. I don't think CA have fixed it in any recent patches
1) Their leader card indicates that he should be able to regenerate (since he's a undead skaven from what I've understood) but he doesn't have any regeneration in battle and I haven't seen any skills giving it to him once he's leveled up, is that normal ?
2) Since the faction is supposedly 90% about boats and staying on the sea, shouldn't they be able to attack settlements directly from the sea ? I've tried to attack settlements both on the normal IE map and IEE map and it doesn't work, making it a real hassle since we have to land, wait a turn, attack and sack then wait another turn before going back on sea.