Soulash 2

Soulash 2

Ei tarpeeksi arvosteluja
Electromancy Fixed & Nerfs
   
Palkinto
Lisää suosikkeihin
Lisätty suosikkeihin
Poista suosikeista
Tiedostokoko
Julkaistu
Päivitetty
134.164 KB
17.8.2024 klo 13.44
2.9.2024 klo 15.02
6 muutosilmoitusta ( näytä )

Tilaa ladataksesi
Electromancy Fixed & Nerfs

Kuvaus
​​Invictus' Electromancy FIXED & NERFED

This is a mod created by Invictus, i just fixed it to work with todays version

I first made this alternate version because i felt like the control and damage output was way to high
But i still wanted to feel like a powerfull electromancer, so i tuned down the stuns and knockbacks and kept damage output the same.
Also after a while i noticed i was not able to build the electromancer buildings or hire the electromancers so i fixed that and figured i might aswell share this with others untill Invictus updates hes mod.



Fixes


  • Fixed not being able to recruit electromancers
  • Fixed not being able to build electromancer buildings

Changes


  • Electromancer companions do not learn tempest, gets annoying when companions are knocking the player around. last game patch fixed this - fixed
  • Dazing Hits stun duration: 1.2 -> 0.6 Stamina cost: 5 - > 3
  • Lightning bolt stun 0.4 -> 0.3
  • Tempest knockback 4 -> 2
  • Thunderstrike stun 2 -> 1.2
  • Shocking grasp stun 1.2 -> 0.4



Full credits to Invictus and here is the link to the original mod:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3158097483





3 kommenttia
Injusticeiro 15.9.2024 klo 21.06 
wait, electromancy buildings?
Shutori  [tekijä] 2.9.2024 klo 15.06 
@SpiralRazor Yes you are right, i updated the mod back to 2 knockback. I only had this because your companions using tempest would knock around the player. But this bug was patched :)
SpiralRazor 2.9.2024 klo 13.44 
Mostly good changes but tempest is worthless with slow. In fact, in my testing....even 2.5 value slow is STILL worthless in game. It literally does next to nothing.