RimWorld
309 értékelés
[DEPRECATED, GET NEW] Tastier Armory - Pike and Shot
11
2
6
3
3
2
   
Díjazás
Kedvenc
Kedvenc
Törlés
Mod, 1.5
Fájlméret:
Közzétéve:
Frissítve:
3.920 MB
2024. aug. 4., 15:52
máj. 14., 3:02
10 változásjegyzék ( megnézés )

Feliratkozás a letöltéshez
[DEPRECATED, GET NEW] Tastier Armory - Pike and Shot

Leírás


HERE!














Main goal of these mods is to provide a free, unbundled equipment base for faction modders and anyone who needs it.

Compact pack of early modern western european military equipment, open for requests.



It's all just items

Armor
* cuirassier plate
* pikeman plate
* light cuirass
* buffcoat
* sleeveless buffcoat

Helmets:
* morion
* burgonet
* closed burgonet
* lobtstertail helmet

Hats
* hat
* muketeer hat
* cavalier hat (feathered)

Clothes
* doublet
* cassock

Accessories
* tall boots
* snapack
* sling bag
* powder pouch
* sash belt
* sash with rapier
* rapier baldrick



No known conflicts.

Craft with Color highly recommended so you can get your stuff appropriately painted and styled!




Q: Why does <item> have <value><stat>?
A: Because i don't know or care enough to attempt understanding vanilla balancing, please do submit better values, should upload these mods to github soon, open for requests.

Q: Is this compatible with Combat Extended?
A: Better question would be if it works without. (yes, as far as the game in genera "works" without CE)

Q: Safe to add/remove midgame?
A: Safe to add midgame. Safe to remove midgame, but you will get a harmless one-time error.

[ko-fi.com]
113 megjegyzés
Serina  [készítő] ápr. 25., 14:27 
rereleased, get new!
Nitsah ápr. 11., 5:46 
Plate Cuirass only has 1 work amount so it's instant.
Lord_Skull febr. 11., 14:57 
i have no melee animations from CE...
BAG HAT 2024. dec. 11., 13:22 
@Aden calm down bro its free content
Aden 2024. dec. 2., 0:49 
uh
Aden 2024. dec. 1., 17:14 
Help bug???
Aden 2024. dec. 1., 17:14 
Hi?
Aden 2024. nov. 28., 10:56 
Why every bag from your mod break???
Aden 2024. nov. 27., 3:01 
Failed to find any textures at Apparel/Carry/Bag/Bag_Male while constructing