Soulash 2

Soulash 2

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Lugbureth's Stealth Skill
   
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1 Aug, 2024 @ 1:45pm
1 Aug, 2024 @ 4:01pm
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Lugbureth's Stealth Skill

Description
This Mod Adds Stealth Skill To The Game
6 Comments
dogmonkeyponything 28 Aug @ 10:50pm 
That would make sense, because even when the bowstring can be crafted, the bow cannot... Personally, I'm trying to figure out how to fix that without crashing my game too many times in the process...
[DarkNess]DERNE  [author] 28 Aug @ 12:05pm 
thank you for your feedback but i must say i dont update this mod anymore that greatbow bug must be caused by newer updates
dogmonkeyponything 28 Aug @ 11:41am 
So, I found an error in one of your files. the way you coded the greatbow string's crafting recipe, it can't be crafted at all because it requires a tool that doesn't exist. "0" isn't a valid input for the required tool. To fix it you want "tools": [] in place of "tools": [
0
]. Otherwise, it's a fun little mod, if fairly cheesy, outside of the things others have already mentioned.
[DarkNess]DERNE  [author] 7 Aug, 2024 @ 3:02am 
Thanks for your comment and suggestions most of the overpowered stuff is a debug to be honest i will increase the milestone of this skill
doom587 3 Aug, 2024 @ 5:59am 
and before i forget, you have 11 levels but no way to raise the max training for people that don't start with the skill, so the 11th level is basically locked out, make sure to add a skill training book.
doom587 3 Aug, 2024 @ 5:54am 
overpowered imo for how easy the skill is to train with so few levels. the handaxe is too good. the greatbow is far too strong compared to most of the other options you should normally get for the actual ranged skill. and sneak skill makes vanish irrelevant, and no utility slots. my suggestion is to make the handaxe a lot harder to get or make it a 'jack of all trades master of none'. move the bow to carpentry, (keep the bowstring but higher), use the vanish skill from the dagger tree to put as a basic skill for stealth, but scale its power based on your stealth skill.

modify vanish with new ability amplifiers you unlock along the stealth skill, like gaining the ability to attack from stealth as a capstone.

i do like that your dabbling with poisons, maybe make it rather than making poison you combine existing poisons with new ingredients to make stronger ones? that could really give you a lot to put into the skill tree.

that's just my suggestions and opinions though.