Left 4 Dead 2

Left 4 Dead 2

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Shell Impact Sounds
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8 Haz 2024 @ 17:15
20 Ara 2024 @ 16:30
7 Değişiklik Notu ( görüntüle )

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Shell Impact Sounds

tomaz tarafından 1 koleksiyonda
My L4D2 VScript Collection
32 öğe
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A simple VScript that emits shell impact sounds after firing a weapon.
After seeing sensawa's/7EMP3ST's version, it inspired me to make this, which does pretty much the same thing but is slightly improved in some aspects. I actually had already made this like a day after their release, but I didn't wanna upload this so soon after it.
Apart from the idea and concept, this was made from scratch and is not derived from their version at all. Whatever version you think is best is up to you.
  • Shells from pistols (except the Magnum) and the SMGs make 9mm shell impact sounds, which are slightly higher pitched.
  • Shells from shotguns make plastic-y impact sounds.
  • Rest of the weapons' shells make "generic" shell impact sounds.
  • When shooting while in a body of water, the shells will make a small "plop/splash" water sound.
    (Before you ask, as far as I know, no, there's no way to detect what type of terrain you're standing on, to make it play different sounds. It most likely won't get any better than this.)
  • If you have a revolver mod, laser gun mod, or just a weapon that doesn't eject shells in general then the sounds should automatically NOT play.
    The method for checking this isn't exactly foolproof, so some mods that you don't expect to eject shells may still emit the shell sounds and vice-versa.

This is compatible with weapon and sound mods, since this is only a VScript.

This will only work in singleplayer or a locally hosted server.

NOTE:
  • This currently relies on checking if a weapon viewmodel has a shell attachment that ejects shell particles. If a weapon mod doesn't have that, either because it was left out by accident or the weapon ejects the shell by moving the actual shell model instead of using particles (most older weapon mods do this), then this might not work as intended.

CREDITS:

I fully support & encourage edits of my mods. If you decide to upload your edit to the workshop or anywhere else, you are free to do so without needing to ask first, however please make sure that you credit me appropriately for the original work as well as any other authors that have contributed to the mod and provide a link to the mod that your edit is based on.

Popüler Tartışmalar Tümünü Görüntüle (2)
0
22 Eyl 2024 @ 18:49
nothing
poggo
0
14 Eyl 2024 @ 7:58
Crash
GS Mod In Play
133 Yorum
kegelbane 15 Tem @ 11:45 
This script works well. :tank:
Doom-Slayer Wannabe 8 Tem @ 7:52 
can we get a mod that adds sounds for when a magazine is dropped? love the mod
Peekay 24 Haz @ 10:55 
could u make a collection of all the mods u personally use when making these videos (for instance like the health bar and stuff) because i find them really cool and wanna check them out
:steamthumbsup:
0rr1ng327 18 Haz @ 7:49 
True. But actually, when I tested it, I heard the sound after the shot. It's not supposed to happen to revolver mods like that. Same issue with break-action Double Barrel shotgun mods.
Cursed Hawkins 3 Haz @ 13:48 
@Orr1ng
Is it when the revolver reloads because then that would be accurate.
0rr1ng327 2 Haz @ 8:00 
I can still hear the bullet impact in this Revolver mod.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2348937569
TheTuncT 16 May @ 7:45 


I've added this addon to the Tacticam Addon Collection. Check it out here: Tacticam


黑视 6 May @ 3:38 
mag drop sound pls
Hot Wet Nobel Laureates 29 Nis @ 20:51 
Out of curiosity, is there a way to make the shell sounds play only for your character and not for others?
MH 27 Nis @ 9:41 
how to increase volume?