Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Better Campaign AI
   
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Etiquetas: mod, Campaign
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905.467 KB
20 MAY 2024 a las 3:25 p. m.
20 MAY 2024 a las 3:39 p. m.
2 notas sobre cambios ( ver )

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Better Campaign AI

En 2 colecciones creadas por AveMetal
AveMetal Collection
19 artículos
Successor Wars - Para Bellum - Compatibility Collection
17 artículos
Descripción
This is the core Campaign AI used for the Para Bellum Campaign and Collection mods, now available as a separated standalone mod. It features an active campaign AI with adjusted priorities and different profiles according to the faction (aggressive, balanced, defensive, expansive or naval), and a balanced diplomacy to allow powerful factions to increase their initial persistence chances, with more reliable allies but steady enemies, specially tweaked between the different cultures.


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16 comentarios
CONSTANTA 4 FEB a las 10:39 p. m. 
this mode is highly imbalanced. the reinforcement range is fucking insane
wieny 25 AGO 2024 a las 5:05 a. m. 
Mate, the reinforcement range is insanely huge. Armies from a city miles over can support the army attacking. Even the city's garrison comes out to help. How do I reduce it?
Bieber 17 JUL 2024 a las 6:14 a. m. 
Can you make the construction space of the province 6/4/4 in this mode like DEI mode? Anyway I love your mod and am really grateful to you.
Virall 16 JUL 2024 a las 3:38 p. m. 
@SharleBu yes, and you can't use the forced map radius, but that icon doesn't disappear, however if you use that state you will get ambushed if the AI ​​attacks you
Virall 16 JUL 2024 a las 12:14 p. m. 
I really appreciate this work, I really like vanilla and the only thing I was looking for was a mod that revised some aspects including those mentioned in the description
SharleBu 7 JUL 2024 a las 2:02 p. m. 
Minor bug: when activating this mod, for some reason the description of the "forced march" army attitude disappears.
Fedor von Bock 25 JUN 2024 a las 8:51 p. m. 
Hey i just tried with augustus campaign just the first 10 Rounds the ai Rome already has 2 Fullstack armys thats Great! I need to say i use a mod that makes all units aviable from start and lowered recruit costs. Finaly big battles and a hard AI THANK YOU <3
Fedor von Bock 24 JUN 2024 a las 12:29 p. m. 
Will this Mod work with augustus campaign?
wonowon 31 MAY 2024 a las 9:08 a. m. 
oh! This is a good looking AI mode.
Would it be a good idea to additionally subscribe to Better AI Recruitment? :steamhappy:
AveMetal  [autor] 29 MAY 2024 a las 6:38 p. m. 
The number of armies depends on the ai prestige / fame levels, which is balanced in this mod. If there is a high initial number of armies and want to change that you'll have to use another mod that specifically modifies the starpos in that aspect, like Para Bellum Factions.

The 0 upkeep allows the IA to recruit good quality units and more varied armies, if not you'd face low tier troops most of the time, as it doesn't handle the budget like a human player would.