Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Seasonal conditions
   
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19 мая. 2024 г. в 12:21
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Seasonal conditions

В 2 коллекциях, созданных AveMetal
AveMetal Collection
Предметов: 19
Successor Wars - Para Bellum - Compatibility Collection
Предметов: 17
Описание
This mod adds Seasonal conditions to all the campaigns and DLCs. Based on the great mod Season Effects for Main Campaign by Dresden, all the effects are revised, readjusted and include a wider variety. For example, now the food amount varies between the seasons, during the spring will reach its peak while a harsh winter will have a negative effect. Also, these effects will be reflected in the public order, morale of the troops, replenishment, the economy and other decisive factors. And take into account that these effects are already included within the Para Bellum Campaign/Collection.


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Комментариев: 7
EV 24 сен. 2024 г. в 18:05 
Looking good! Do your mods also work for Empire Divided?
Techpriest Enginseer 16 авг. 2024 г. в 17:14 
Thank you!
AveMetal  [создатель] 16 авг. 2024 г. в 10:48 
I've added some pics of the effects but, it may vary between campaigns, is just a sample.
BossOfThisGymX 28 июн. 2024 г. в 11:00 
Yea pls add some info what this mod changes haha and is it dei compatible?
Techpriest Enginseer 31 мая. 2024 г. в 21:59 
May I ask to have 4 images of the season effects so I could compare what you and Dresden changed?
AveMetal  [создатель] 21 мая. 2024 г. в 13:10 
Not recruitment effects, but replenishment can be affected by the conditions.
ThunderBear 20 мая. 2024 г. в 23:06 
I noticed you put in recruitment effects with the seasons. I was wondering how it went as I've been trying to edit my own personal mod for DEI with no recruitment in winter but haven't figured out which advancement stage to use in the table. I noticed that when I recruit in autumn (fall) I wont have my unit recruited until summer. Any thoughts?