Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Seasonal conditions
   
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Tunnisteet: mod, Campaign
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601.282 KB
19.5.2024 klo 12.21
1 muutos ( näytä )

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Seasonal conditions

2 kokoelmassa, tekijä AveMetal
AveMetal Collection
19 luomusta
Successor Wars - Para Bellum - Compatibility Collection
17 luomusta
Kuvaus
This mod adds Seasonal conditions to all the campaigns and DLCs. Based on the great mod Season Effects for Main Campaign by Dresden, all the effects are revised, readjusted and include a wider variety. For example, now the food amount varies between the seasons, during the spring will reach its peak while a harsh winter will have a negative effect. Also, these effects will be reflected in the public order, morale of the troops, replenishment, the economy and other decisive factors. And take into account that these effects are already included within the Para Bellum Campaign/Collection.


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7 kommenttia
EV 24.9.2024 klo 18.05 
Looking good! Do your mods also work for Empire Divided?
Techpriest Enginseer 16.8.2024 klo 17.14 
Thank you!
AveMetal  [tekijä] 16.8.2024 klo 10.48 
I've added some pics of the effects but, it may vary between campaigns, is just a sample.
BossOfThisGymX 28.6.2024 klo 11.00 
Yea pls add some info what this mod changes haha and is it dei compatible?
Techpriest Enginseer 31.5.2024 klo 21.59 
May I ask to have 4 images of the season effects so I could compare what you and Dresden changed?
AveMetal  [tekijä] 21.5.2024 klo 13.10 
Not recruitment effects, but replenishment can be affected by the conditions.
ThunderBear 20.5.2024 klo 23.06 
I noticed you put in recruitment effects with the seasons. I was wondering how it went as I've been trying to edit my own personal mod for DEI with no recruitment in winter but haven't figured out which advancement stage to use in the table. I noticed that when I recruit in autumn (fall) I wont have my unit recruited until summer. Any thoughts?