RimWorld
1,025 rating
Giddy-Up 2 Forked
11
7
2
2
2
   
Penghargaan
Favorit
Difavoritkan
Batalkan favorit
Mod, 1.4, 1.5, 1.6
Ukuran File
Diposting
Diperbarui
1.050 MB
13 Mei 2024 @ 2:40pm
21 Jul @ 5:34pm
11 Catatan Perubahan ( lihat )

Berlangganan untuk mengunduh
Giddy-Up 2 Forked

Deskripsi
Giddy-Up 2 Forked

Temporary version of Giddy-up 2, until ♥♥♥♥♥♥♥♥ version is updated.

OwlChemist has been inactive for some time, and so it doesn't seem like the ♥♥♥♥♥♥♥♥ version will get updated. I will try to keep the mod working, but I do not intend to add new features. If anyone is interested in taking over the mod officially, feel free to leave a comment or ping me on Discord.

All credits go to gtm.steamproxy.vip/id/owlchemist and Roolo.

See original mod here, and don't forget to support the original mod authors.

Change notes
See change notes section of workshop item on steam.

Known bugs/Incompatibilities
  • Yayo's animation : animal models don't rotate. Fix : Disable animal animations
  • Giddy-Up 2 : Won't be able to kill pawns if original mod is installed. Fix : Unsubscribe from original mod
  • Biomes! Prehistoric : Warning in log, pawn position on back of Quetzal and Pteranodon are a little weird. Fix : Can be safely ignored.
  • Allies are helpful : Reported as not compatible

Bug reports
To report a bug, please leave a comment below and include a HugsLib log (CTRL + F12 while the game is running, and then paste the URL in your comment.)

Github[github.com]

If you need to contact me, do it through Discord : @clocknot[discord.com]

Original mod description
This is a renovated, overhauled fork of Giddy-Up, developed with permission from the original author Roolo. It's an all-in-one, containing all the modules in a single mod, internally modularized within the mod options. Giddy-Up allows pawns to ride animals around on the map, or even use them as battle mounts.
Diskusi Populer Lihat Semua (2)
10
23 Agu @ 3:50am
1.6 bug
moo
2
30 Jul @ 8:46am
Animals not attacking
aw0833
321 Komentar
theredfox71 10 jam yang lalu 
Can the enemies come on animals?
DocHolliday 25 Agu @ 1:02am 
Since it would appear owlchemist has retired or whatever, would you consider updating the other mods? Like the core and battle mounts?
ionizedJackal 24 Agu @ 12:54am 
im having the same problem as @Elijah and found to be your mod
Balthazad 23 Agu @ 5:10pm 
somethings broken on my end, my pawns ride my camels to wild ambrosia (to harvest it) and then leave them there, so in the end another pawn has to walk twice on foot to get it back
Elijah 18 Agu @ 12:29pm 
I noticed a potential incompatibility with this mod and VRE Android Factions. Log: https://pastebin.com/7fv1ncgq
Valethe 16 Agu @ 4:12pm 
hey thank you so much for keeping one of my favorite mods alive
Vlad Draculea 14 Agu @ 4:06am 
do VFE - Settler pawns gain access to horses
The_0nly_Greek 13 Agu @ 12:33pm 
@Valkyrie many many thanks !!!
Valkyrie 13 Agu @ 6:27am 
@The_0nly_Greek If you haven't found it already the mod addon "Saddle Up" should be close enough
The_0nly_Greek 9 Agu @ 2:54am 
Hello , i was wondering if you could add this function that used to be in the original GU RR mod where you could choose an animal to be mounted only by its master and no one else. It was very helpful but for some reason it's not part of the newest ones (GU-2 and yours), i'm playing on version 1.5 . If its too much of a problem then maybe someone can redirect me to a mod that does that .