Crusader Kings III

Crusader Kings III

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Visible Disfigurement - No More Masks
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タグ: Portraits
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2024年5月13日 10時03分
10月6日 5時05分
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Visible Disfigurement - No More Masks

解説
Updated for 1.17.1

Visible Disfigurement
This is a simple mod that removes masks from disfigured characters and replaces them with a new gnarly facial texture. This texture is created using only vanilla files, combining the visual effects of two traits: The Tier 3 "Scarred" trait (which seems to rarely, if ever, appear naturally in-game) and the "Disease Scars" trait (present in game files though seemingly unused).

Decisions
Disfigured player characters also have the option of wearing the mask via a new Decision. Wearing the mask adds a modifier that grants a small boost to your dread. The mask can also be removed via decision.

Game Rule
A new game rule also allows you to set the visibility of masks worn by NPCs in your game. By default, visibility is set to "Never", meaning NPCs will never wear the mask (players can still wear the mask via decision, however). Setting visibility to "Rare" means disfigured NPCs may wear the mask if they are of King or Emperor tier, and have high intrigue skill or callous, sadistic, shy or reclusive traits.


FAQs
Is this mod compatible with Community Flavour Pack / Ethnicities and Portraits Expanded?
- Yes, just load this mod after CFP / EPE.
Is this mod compatible with Total Conversion mods?
- Since most Total Conversion mods make significant changes to the trait modifier files, this mod is likely to be incompatible in some way. Compatibility patches (not authored by me) may be available if you search the workshop.
Is this mod Ironman compatible?
- Yes, almost all mods are now ironman compatible.

Translations
- Currently supporting English, French, Spanish, German (credit: finallyciv), Russian (credit: nazarofu) and Polish (credit: Teokij).
- Chinese translation patch available here
人気スレッド 全て表示 (1)
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2024年8月27日 13時13分
Russian localization
nazarofu
155 件のコメント
Squishyjellyfish 10月31日 10時54分 
is this getting an update?
tilarium 10月12日 8時44分 
@Bzizina

plingo_365 [author] Sep 14 @ 6:37am
@mutewaffles I had nothing to do with the new disfigurement system in AGOT - though some of its features seem to be lifted from this mod without acknowledgement. Regardless, I'm not adding anything from AGOT since it's not my work

Going off of that, I’m guessing they have their own disfigurement system in place and this would clash without an up to date compatch
Bzizina 10月12日 8時22分 
does this work with AGOT without the compatch? someone removed it sadly
JesusChristIsLord 10月1日 9時53分 
thats a hypothesis and not a fact
rony419 9月30日 15時55分 
@plingo_365 AGOT disfigurements are quite different and more extreme than yours imo but they do have several types while here there's only one. Would you consider adding more disfigurement veriaty in the future? Great mod regardless :)
tilarium 9月18日 11時29分 
Ignore the stupid triangle. The mod either works or it doesn't, the triangle has no imapct on that. Test it and see if it works.
JesusChristIsLord 9月18日 10時28分 
need update to 1.17 plz triangle scares me
1716897701 9月14日 5時59分 
is this mod currently compatible with AGOT?
plingo_365  [作成者] 9月14日 3時37分 
@mutewaffles I had nothing to do with the new disfigurement system in AGOT - though some of its features seem to be lifted from this mod without acknowledgement. Regardless, I'm not adding anything from AGOT since it's not my work.
plingo_365  [作成者] 9月14日 3時25分 
The mod works fine with the new patch. I've updated it to the latest version :steamthumbsup: