Project Zomboid

Project Zomboid

790 oy
Firearms B41 Revamped
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70.512 MB
10 May 2024 @ 11:25
28 Eki 2024 @ 12:48
19 Değişiklik Notu ( görüntüle )

İndirmek için abone ol
Firearms B41 Revamped

Açıklama
The classic overall firearms overhaul Firearms B41 is back!
This is an extended, updated, and patched version of the Firearms B41 mod.

New Weapons
Pistols: Glock 17, P228*, M45A1*
Revolvers: Colt Python, Colt Single Action Army
SMGs: MP5, UZI, MAC-10, M3 SMG*
Lever Actions: Model 1873 Rifle, Model 1887 Shotgun*
Shotguns: SPAS-12, Over/Under Shotgun*
Assault Rifles: M733, AK-47, FN FAL
Machine Guns: M60, BAR*
Rifles: M24, SKS, Mini-14*, M1 Garand, M1903 Springfield*
Bayonets: M1 Bayonet*, M9 Bayonet*, Spike Bayonet*

Completely new weapons marked by asterisk
The above list is not exhaustive

New Features
  • Working gun lights. Just attach and aim.
  • Fix bayonet! Bayonets may now be found and attached to a compatible rifle.
  • Saw off any rifle or shotgun (where reasonable). Turn your BAR into a carbine or your hunting rifle into a pistol.
  • Silencers. All weapons excluding revolvers and shotguns may be installed with a silencer if the caliber is matching. Silencer wear overhaul, with new silencer condition system.
  • More attachments, more customization (but still adhering to the time and setting)
  • Folding stocks. Now with a shortcut key to toggle foldable stocks or bayonet use.
  • 3D Models for attachments such as slings, recoil pads and bipods. Slings may now be hidden if preferred.
  • Updated icons that match vanilla artstyle
  • Fixes to gun attachment positions

Shortcuts
  • Shortcut to toggle stock/swap to bayonet is Z by default.
  • Shortcut to fix/remove bayonet is unassigned by default.
I recommended deleting the default B and G binds then binding toggle stock/swap to bayonet to B and fix/remove bayonet to G.

Notes
Not compatible with the original Firearms B41 mod by Hyzo
Also not compatible with other firearm overhaul mods.
Not recommended for use on an old save

Improved Muzzle Flash is recommended for better suppressed muzzle flashes

I highly recommend survivors use sandbox settings to lower the spawn rate of guns, as default vanilla spawn rates are very high. More Loot Settings is recommended for additional spawn options.

Mod includes additional sandbox options to tweak suppressor effectiveness, spawn rates of rare firearms and attachments.

Translations
RU

Credits
[ko-fi.com]
This revamp and its new code + art brought to you by Jay
Original mod made by Hyzo. Some firearm icon art is from Harry's Better Vanilla Weapons by harrycheez.

Workshop ID: 3243752606
Mod ID: firearmmodRevamp
Mod ID: firearmmod_nopreattachedsilencers
Mod ID: firearmmod_noriflemultihit
Mod ID: noirrsling_edited
Popüler Tartışmalar Tümünü Görüntüle (15)
72
3 Eki @ 12:25
SABİT: Bug Reports
Jay
32
21 Tem @ 4:52
SABİT: Translation
Jay
23
12 Nis @ 12:06
SABİT: Balance Feedback
Jay
318 Yorum
Puddings 12 Eki @ 21:46 
Anyone know if this would be compatible with post soviet armory?
KanaZery 4 Eki @ 22:23 
Is it compatible with the snake pack?
Can I replace the old mod with this one?
AmoryBlaine 30 Tem @ 19:11 
Trying to balance this and Totally's NATO stuff. The code for gun stats is real messy.
[+| CL rautamiekka 30 Tem @ 14:49 
@AmoryBlaine

Fair enough I suppose. Not sure about the sling needing a screwdriver, but bayonet & sling being incompatible sounds weird.
AmoryBlaine 30 Tem @ 9:44 
@ [+| CL rautamiekka My issue is mostly that attaching the bayonet removes the sling and the sling needs a screwdriver.
Piudipiu 25 Tem @ 10:10 
B42 or I end myself
B-key 21 Tem @ 9:52 
b42 or i surely perish
[+| CL rautamiekka 15 Tem @ 9:21 
@AmoryBlaine

In fairness, that's far more realistic, and also makes you work for it.
AmoryBlaine 14 Tem @ 19:01 
This doesn't have the option to attach upgrades without a screwdriver like the base mod