RimWorld

RimWorld

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Vivi Race
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Mod, 1.5, 1.6
File Size
Posted
Updated
15.258 MB
7 May, 2024 @ 7:44am
30 Aug @ 8:39am
27 Change Notes ( view )
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Vivi Race

Description
Introduction
Vivi, the honey bee fairy
Vivi is a bee fairy who has lived on a faraway planet for a long time.
There was a time when they thrived, but now they have lost much of their technology and live scattered.
They used to avoid contact with outsiders, but now, as the planet gets more polluted and there are fewer Vivis, they have started to trade resources to survive.
Build a new hive, make it prosper, and forge a future.

Character
Class

Vivi are divided into two types: Royal Vivi and Common Vivi.
Royal Vivi lay eggs to spread their offspring and have very long lifespans. They mainly lead the Common Vivi, but have poor working skills and move slowly.
Common Vivi are fast movers, but they have very short lifespans and cannot reproduce.

Skill

Vivi are skilled in building and gardening and generally have cheerful personalities, but they lack combat abilities and have almost no talent for mining.
They also have no interest in romance and instinctively fear fire, fleeing at the sight of it.
Vivi are used to living in groups, treating barracks as if they were their personal rooms, and are minimally affected by the death of a comrade.

Breeding & Caring

Vivi grow much faster than humans. To ensure that the fast-growing Vivi develop their skills efficiently, consistently feed them rice cakes made from pollen and honey.
To raise a new Royal Vivi, you must feed them expensive royal jelly from a young age.

Vivi's genetics mutate very quickly, with most born with random mutation factors.
They can pass these mutation factors to their offspring, allowing for more diverse traits with each generation.
Breed Vivi with strong genes to develop even more powerful Vivi.

As you play the game longer, you will need to consider how to manage older Vivi whose abilities have declined.

Gathering

Vivi gather honey and pollen from flowers to secure food and resources.
Humans can also gather like Vivi if they are equipped with the right gear.
Gathering does not damage the plants and can even help them reproduce.


Unique features
Structure

Vivi use a cream produced by their bodies to quickly build their homes.
This cream can be hardened into beeswax, or used to form temporary walls that are then refined and dried to create sturdy walls.
Beeswax can replace stone or wood in various construction applications.

Arcane plant

Vivi compensate for their lack of technological and combat abilities with unique arcane plants.
These plants, cultivated using Vivi's special techniques, produce and consume a unique resource called 'mana' under certain conditions.
Each type of arcane plant has its own unique functions, ranging from basic infrastructure like heating and cooling to defensive turrets and batteries.

Optimize your settlement by cultivating various arcane plants.
Even if there are no Vivi in your settlement, you can acquire arcane plants by purchasing them, bringing in materials to grow them, or even obtaining them through raids.

Combat

Although Vivi's technology is limited, they have developed weapons specialized for defense.
Most of Vivi's weapons are coated with poison, which can intoxicate opponents and are particularly effective in defensive situations.
Some Vivi also use very unusual weapons, the workings of which are difficult to understand.

NPC Vivi hive

Vivi hives are built in unique shapes and contain many items, yet they are equipped with strong defenses.
Vivi generally avoid combat and never initiate attacks, but they will fiercely retaliate if their hives are threatened.

Titanic hornet

Titanic hornets are creatures that appeared after outsiders arrived on the planet.
They are instinctively drawn to areas populated by Vivi but can also appear occasionally in other regions.
With sturdy exoskeletons, powerful jaws, and quick movement, these hornets attack anything in motion as they move in groups.
Killing or butchering these hornets yields wings, which are used as high-quality material for Vivi's advanced equipment.


Scenario
We offer two starting scenarios, but even if you choose a different scenario, you will have opportunities to encounter Vivi during gameplay.

Exiled vivi

There is a Royal Vivi who hasn't grown properly for some unknown reason, different from typical Royal Vivis.
Even though this Vivi is a Royal, it looks different and was pushed away from its hive.

Follow this Vivi's difficult journey to build and thrive in a new home.
You start with this unique Royal Vivi. It's a bit challenging, but a great way to see the special skills of different Vivis.

Vivi refugees

There are four scattered Vivis from a collapsed hive. They have their personal equipment but lack supplies and, most importantly, they don't have a Royal Vivi.

Hatch a hard-earned Vivi egg into a Royal Vivi and rebuild a new hive.
You start with four Common Vivis, and while it's similar to typical RimWorld scenarios, Vivis have very short lifespans, so you'll need to plan carefully.


Etc
Compatibility
  • The Biotech DLC is required and must be activated.
  • You can collect honey from flowers in the 'VGP', 'OverflowingFlowers', and 'Biomes!' mods.
  • The game is compatible with mods based on HAR or Xenotype. (Only Vivi can select the unique xenotype of Vivi.)
  • We have checked compatibility with as many mods as possible, but there are still many mods that we haven't been able to verify.
    If you encounter compatibility issues, please contact us on GitHub or leave a comment.
  • I don't often respond to comments due to personal reasons, but please know that I do read and address them as much as possible, so don't feel ignored.

Creators
  • gguake: design, code
  • vee (latki): art concept, textures

Special Thanks
  • 어리연: mead texture
  • horsefry, Roo, Demi and all beta testers

Link
https://github.com/gguake/RWMod-Vivi
Popular Discussions View All (1)
0
9 Aug @ 2:13pm
Compatibility issue with Hull Style: NANAME Walls — duplicate ThingDef
oldnewone
194 Comments
TurtleShroom 21 hours ago 
Why did you remove the Mana Pipes? Those things were essential to my colony, because I dispersed my Arcane Plants across wide distances.
bootund 22 hours ago 
It's so cute to see Vivi flying.
The mana-related features and Faerie Ritual have made it easier to play with, and I'm enjoying the improvements made in 1.6. Thank you.

However, is the removal of Purify Mint's shield just a design feature?
I relied on it quite a bit, and the image of it is still on the workshop page, so I think that's probably not the case, but I wanted to ask with a bit of hope in my heart.
吱吱宸 30 Aug @ 8:47am 
@[Zerg03] MrHydralisk This feature is a bit redundant and difficult to understand, you should use a planter box
[Zerg03] MrHydralisk 26 Aug @ 10:28am 
Any chance we can get not used mana fertilizer back after plant finish growing? Cause rn a lot of fertilizer just wasted due to pawns refueling nutrition to max 20, even if plant only a bit away from fully grown. It just a giant waste of fertilizer currently due to it.
Balthazad 25 Aug @ 7:10am 
i was looking for command & conquer mods, ended up here and i'm fascinated by this mod. sure thing for my next colony.
[Zerg03] MrHydralisk 21 Aug @ 9:09pm 
Noticed that Everflower connection not getting removed from game memory after loading new Archonexus map, so it now allowing to previously connected Royals connect to new Everflower. Doesn't seems to be intended. Currently solved by saving and loading the save, which resets cached variables related to it.
Lovhes 21 Aug @ 7:30pm 
oh yeah, that did happened to me once. had to reload older autosave and moved my gathering bucket outside the tree area.
[Zerg03] MrHydralisk 21 Aug @ 8:26am 
Maybe it a good idea to exclude Gauranlen and Anima tree from gathering, since "damaged due to gathering mistake" can destroy them, which is kinda problematic, when it happens.
ALU4 20 Aug @ 4:42am 
This race is nice! Does it has endings for the scenarios (Exiled vivi and Vivi refugees)?
Hell's Traffic Accident 18 Aug @ 6:34am 
Reeday: Whenever a child Vivi eats royal jelly, they'll slowly gain progress in a 'royal jelly' Need as long as they have the hediff; each one gives about 1.5%, and (because it's based on the hediff) they don't stack, so you want to feed another one as soon as the first one wears off. You have to get the bar to 100% before the child hits 13 to grow them into a Royal Vivi; anything less and they stay common.