Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

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Forgotten BFE Enemies Packs [Resource]
   
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Content: Enemies
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36.716 MB
29 apr 2024 om 6:26
1 mei 2024 om 8:21
3 wijzigingsnotities (weergeven)

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Forgotten BFE Enemies Packs [Resource]

15 opmerkingen
Muleke_Trairao 18 mei om 10:03 
Hmm, that's so odd, because I also left only this mod enabled and he wouldn't do so. When I disabled it and left no other mods enabled, the behaviour was restored. When I also enabled every single mod that I have and disabled this, he would fire. I tested this on the map The Power of the Underworld on the moddable executable, for context.
Maybe it's an isolated case. Thanks for the reply, and sorry for bugging you about it.
Yurka262  [auteur] 18 mei om 0:38 
I checked everything and left only this mod enabled everything works. In vanilla SS3, the Major Biomechanoid fires a rocket after death.
Muleke_Trairao 17 mei om 20:22 
I found a bug with this resource pack that affects the vanilla SS3 Major Biomechanoid.

I was trying to figure out why my MB wouldn't fire a rocket after dying, which was a feature added to Fusion (pretty much restoring the behaviour from Serious Sam Classics and HD). After I disabled this pack, the MB now fires a rocket on death, which is the intended behaviour.
Your pack is somehow interfering with that enemy's parameters. Could you please take a look?
Fulgore 30 jan om 23:23 
Hey soul eaters Alpha + Beta where is that giant rainbow eye is best enemy mod for BFE i think
Fred-104 16 mei 2024 om 22:33 
So far, the only OG BFE custom enemy packs not in Fusion are the Doom 3/Quake 4 Monsters and Opticus' Soul Eaters Pack "Alpha" + "Beta", Biomechanoids "C" Pack, and Enemy Pack ZETA. I could be wrong though, there might be more
Yurka262  [auteur] 4 mei 2024 om 7:42 
ss2 monsters are already there, so I don't think it makes sense, because no one will use it, you too ))))
Fulgore 4 mei 2024 om 7:22 
And pls make this another SS2 enemy resources Alpha Reimagined and Future Enemy Resource Pack:( https://www.youtube.com/watch?v=CvTfNeyOmLo ) for fusion pls
Fulgore 4 mei 2024 om 7:09 
Hey! Do you make this SS2 enemy resources:( https://www.moddb.com/mods/classic-serious-sam-ii/images/classic-serious-sam-ii-enemies ) for fusion pls:beastsam:
Fulgore 30 apr 2024 om 22:32 
Pls port more! (thanks)
timilyo80 30 apr 2024 om 3:31 
Hell yeah, I won't have to go back to OG SS3 to use these cool felas (if I ever get back into moding :lunar2020sweatrat:)