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the swooping hawks, will not fight after moving through gates even with t10 upgrade :)
WeaponAction.hpp:27: class gladius::world::Weapon*__cdeclgladius::world::action::WeaponAction::getWeapon(void)const:Assertion "weapon" failed.
If you still have your crashing saves, try to check (with debug mod/ctrl+d) the map and see what units the AI wants to use. By deleting the custom units, you can eventually found the culprit. It can be tedious but it's the only way.
UNIT PACK: Astra Militarum Vehicles
UNIT PACK: Space Marines I
UNIT PACK: Chaos Space Marines
Increased Population Growth (+100%)
Bluu's Add-On To Heroes Of Legends and Unit Pack by DexGattaca
UNIT PACK: Leman Russ Variants
More Map Sizes, Options, & Difficulties
Additional Starting Units - Combat Patrol
Vaul Scouting Device
Gameplay: Friendly Territory
Increased City Loyalty (+100%)
Gladius Recolored
Golden Tooltips
The other crash message seems to be related to another mod or a game bug issue (some crash can be caused by the engine and it's pretty random).
Do you use any other mods than mine (mods that adds new stuff/alter existent stuff) ?
WeaponAction.hpp:27: class gladius::world::Weapon*__cdeclgladius::world::action::WeaponAction::getWeapon(void)const:Assertion "weapon" failed.
3221225477 EXCEPTION_ACCESS_VIOLATION At least this one hasn't happened in about 10 days.
EntityManager.hpp:82: class gladius::gui::world::Overlay::BuildingOverlay &__cdecl proxy::core::EntityManager<<class gladius::gui::world::Overlay::BuildingOverlay>::get(unsignedint) const: Entity does not exist.