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nice! have fun! :)
if you already made sure that you are using the correct mod loading order and if you already used this thread for creating your mod playlist, then please feel free to file a bug report within the ☎️ Bug Report thread, which does include your full mod playlist (screenshots of pdx launcher or json file). this would enable me to investigate your issue and tell you how to fix it (or fix it myself) :)
sounds like a FX compatibility issue with another mod. my compatches are usually fixing such issues if being loaded with the correct mod loading order (see mod description). however, it's also possible that a mod was updated and a compatch needs an update or maybe you are using a mod that is conflicting with BG FX files where i didn't provide a compatch yet => you can find a comprehensive list of mods incl. their comp. status and compatches here: ❓ Compatibility List / Questions .
so this can occur when armies are moving towards a target province and reach the target province and then they decide to start traveling again just quickly after. if armies are just traveling through provinces to a target province then the animation for traveling won't change of course but if the army reaches a destination province then the army might switch into idle mode. i am afraid there is nothing i can do about it. but thanks for explaining your point and thank you for your feedback nonetheless!
ah i see. well there are different animations for idle (not moving) armies and traveling (moving) armies. if you decrease the video speed you can see the animation switching from travel animation (5 knights+horses walking) to idle animation (3 units idle with a tent).
if an army is quickly switching from idle to traveling then the animation switch will only be visible for a super short period of time. it will look like the amount of soldiers decreases from 5 to 3 soldiers within a traveling army that is just going into idle mode for a short period of time.
first of all thank you for your feedback! that being said, i have never read such a feedback before and i am not sure what you mean. could you please explain what you mean with depop and repop? armies are moving through baronies like it is shown within the video attached at the steam mod description or are you encountering a bug?