XCOM 2
36 oy
[WOTC] Configure Tile Snap
   
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19 Mar 2024 @ 20:39
28 Eki 2024 @ 21:45
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[WOTC] Configure Tile Snap

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Actually Utilities
108 öğe
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Overview
Allows configuration of tile snapping for various abilities using grenade circle targeting style or a derivative of it.

Mostly meant as a dependency for other mods. You can also change things in the config yourself.

Only does one thing by default which is changing Bombard and its derivatives to use X2TargetingMethod_GremlinAOE instead of X2TargetingMethod_VoidRift. On its own this doesn't change anything but will let those abilities get toggled alongside other GREMLIN abilities.

Configuration
<Steam>\steamapps\workshop\content\268500\3192486678\Config\XComZelfConfigureTileSnap.ini

Toggle tile snapping per targeting method.

Compatibility
Safe to add or remove any time.

Suppressable Targeting Abilities already removes tile snapping for some things. Those changes will be overwritten by this mod if configured.

Notes
Rocket Launcher targeting and most of its derivatives ignore the tile snapping toggle. This includes Improved Rocket Targeting. They can seem to be tile snapping because they snap to blocking objects. They will just not snap to floor positions.

Blaster Launcher targeting can't be changed by this mod, it is normally tile snapping.

Snapping to units can be disabled with Disable Snapping To Unit. You can use it in place of Better Grappling as it actually includes the code from that mod but Free Camera Rotation will still be a conflict.

Any suggestions welcome as always.