Cultist Simulator

Cultist Simulator

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Expeditions Modding Framework
   
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67.044 KB
13 Mar, 2024 @ 2:15pm
24 Apr, 2024 @ 10:32am
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Expeditions Modding Framework

Description
This mod rewrites the explorevaultsuccess and explorevaulttick recipes to use wildcards for linking to other relevant recipes allowing you to create new expeditions and obstacles without having to add links to the changed recipes as long as you have defined the recipes for the vault success/obstacle encounter recipes with the id matching up to the wildcard in this mod.

There are also pre and post links to allow you more precision for when your obstacles should be encountered.

The mod is mostly a proof of concept for now, both me and Genroa are still thinking of a better way for modders to insert their obstacles into the overall solution order.



Compatible with SoA, Walpurgisnacht and Azoth's Expeditions, as well as any future mods adding regular expeditions that follow this framework. There should be no conflict with Independent Expeditions by Genroa.

If enabled with the mods listed above, place this mod after (below) them, Walpurgisnacht itself should also be loaded before Azoth's Expeditions.