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Homunculus
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Mod, 1.4
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5 mart. 2024 la 11:36
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Homunculus

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What would be the lab of a mad scientist without a crime against nature peacefully dozing off in the corner, the chewed up remains of the latest deceased test subject littering the ground around it.

With this mod we introduce you to the homunculus, an artificially created life-form, which while mostly harmless and benign in it's young years could experience drastic growth over the course of its unnatural life.

While many researchers are convinced that creating a homunculus yields a perfectly humanoid, if behaviourily odd, lab companion and are subsequently dissappointed in the beautifully rotund results, they might want to reconsider and instead invest in a more sophisticated avenue of growing humanoid bodies.

With this we bid you farewell and wish you the best of luck with your new best friend.




While using this mod you may create Tissue Samples at your local drug lab by combining one Glitterworld medicine with 25 units of neutroamine.
This may only be done by a sufficiently mad and medicinally skilled scientist, meaning you'll need 10 levels in medicine to work on the aforementioned project.

After some time a freshly minted homunculus will greet the hopefully sterile confines of your completely legal and government funded laboratory.

Due to strict cleanliness concerns in prior Glitterworld universities the standard recipe for a homunculus makes them practiclally self-cleaning, having them not produce a single bit of dirt.




Sovereign did the xml
Visandar made the art
DetVisor did nothing
SirVan is evil and french
Elseud and Feldoh helped with the hurdles which arose while coding

Sarg Bjornson, the creator of Alpha Animals and the associated Mature Fleshbeast, which has been a grand inspiration and motivation for this creature
The body plan from the homunculus is a copy of the Flesh-beast, created by Sarg
56 comentarii
fallenscion 29 oct. 2024 la 8:22 
Is this still in-dev for 1.5? I saw mixed reports from @Visandar the Unliving on the "Continued" mod page.
CTH2004 3 mai 2024 la 11:27 
fair enough. of course, some sort of incubator, if done well, would be able to make this even more mad-scientist-y! but, that's neat as an egg as well!
EvilCrayfish 3 mai 2024 la 11:01 
Could you please update to 1.5?
Visandar the Unliving  [autor] 3 mai 2024 la 10:45 
@CTH2004
fine sir or madam, it is quite simple, simply craft the capsule and let it sit in room temperature until the creature emerges. You can basically treat this as an egg that you craft, need no nest or incubator, it will hatch all on its own
CTH2004 3 mai 2024 la 9:48 
How does it grow? Does the flesh “hatch”? Or is there some sort of incubator?

Thanks!
Ego Death 21 apr. 2024 la 12:42 
Cant wait to see this mod interact with the other freaks and weirdos in 1.5 rimworld XD
Visandar the Unliving  [autor] 13 apr. 2024 la 2:35 
@marshmellowtree28
thank you very much for the information
marshmellowtree28 12 apr. 2024 la 18:34 
I tested it out still works you create the "egg" at a drug lab in 6 days it "hatches" then its just a normal animal as far as I saw, looks cool but that's about it. can also be trained and does 15 damage a hit (decent damage)