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I simply dunno how to make things as advanced as NPCs in Blender😅 But i know someone who may help, so there's hope!
L.Y.N.X. wespons, Aryx Weapons Enterprises. Those two are the ones that this mod was balanced around and will work the best
What weapon mods do you recommend to counter your tyranid fleet
I think you're talking about Leech spewer. The core idea of that weapon was to prevent the players from engaging in close combat with some Tyranid ships and encourage the usage of more long-ranged options, abundant in OP weapon mods which this mod is balanced against.
If you get hit with that weapon, it should feel like your ship is fired upon by a whole standard corvette-class ship (around 1500 blocks), from all weapons. Small grids aren't supposed to live long under that.
However i understand the issue. I think i'll reduce the max range of Leech spewer and its projectile speed so it would be more avoidable. Thanks for a feedback!