XCOM 2
59 oy
[WOTC] Custom Hero Adversaries
   
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12 Şub 2024 @ 12:51
23 Nis 2024 @ 5:46
5 Değişiklik Notu ( görüntüle )
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[WOTC] Custom Hero Adversaries

FearTheBunnies tarafından 5 koleksiyonda
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Açıklama
About This Mod
In base War of the Chosen, the Reaper/Skirmisher/Templar Adversary weakness on Chosen only references the specific Hero Class. Meaning that Reaper Adversary means they literally only take bonus damage from the Reaper class.

What This Mod Does
  • If a unit matching a given CharacterType or SoldierClass deals damage to a Chosen with the corresponding Adversary weakness, that damage is increased (before it was locked down to ONLY the default Hero class)
  • If an environmental explosive is detonated, the unit who spawned the explosive has to match CharacterType or SoldierClass before it gains the bonus damage (before Claymores always counted as Reaper-sourced damage, regardless of who spawned it, and other environmental explosives were ignore)
  • If a unit matching a given CharacterType or SoldierClass detonates an evironmental explosive using RemoteStart it gains the bonus damage (before RemoteStart did NOT get bonus damage)

Default Compatibility
  • ReaperSoldier, SkirmisherSoldier, and TemplarSoldier. This means that any soldier of that type (regardless of class) will affect the enemy. This includes the default class, PZ's classes, Mitzruti's classes, Kelvae's classes and my Dark Hero classes.
  • NightNinja54's recruitable Hero classes
  • KnoxAHHHHHHHHHH's Proficiency Hero units
  • shiremct's Proficiency pack Hero agents
  • Bonus Hero units from Additional Mission Types
  • The Hero squad spawned by Resistance Incursion Sitreps

Thanks
  • Mask and EvilBob22 for bringing this deficiency to my attention.
  • Zelfana for finding the jiggery-pokery required to make environmental explosives & Remote Start bonus damage only when spawned/remote started from an eligible Hero class unit
Popüler Tartışmalar Tümünü Görüntüle (1)
0
12 Şub 2024 @ 12:58
Missing Hero Class Derivatives
FearTheBunnies
22 Yorum
Epic Dovahkiin 10 Eyl 2024 @ 0:14 
even if you don't use custom hero classes i still highly recommend this mod
Dragon32 20 Nis 2024 @ 13:29 
@FearTheBunnies
Heh, no worries. We all suffer from the fat fingers from time to time. I didn't say, did I? Thanks for the mod.
FearTheBunnies  [yaratıcı] 20 Nis 2024 @ 10:36 
Heh, and I even read that word over three times before pushing it up. Will get it fixed. And I have no idea why the original comment got binned.
Dragon32 20 Nis 2024 @ 8:48 
@FearTheBunnies
Closer. "Skirmsher" rather than "Skrimsher", still not the "Skirmisher" I expect though. I'd hope deleting my comment was a mistake?
FearTheBunnies  [yaratıcı] 19 Nis 2024 @ 18:59 
Yup, that is a typo. I will get it fixed, thanks for the catch.
FearTheBunnies  [yaratıcı] 29 Şub 2024 @ 17:57 
You would need to find the character template names of the units and add them to the list of allowed templates.
PandaFlame 29 Şub 2024 @ 16:00 
thank you for answering my question. I appreciate it. Is there anyway to add that compatibility myself?
FearTheBunnies  [yaratıcı] 28 Şub 2024 @ 20:08 
@PandaFlame It includes the Incursion sitrep, but does not include any raider factions
PandaFlame 28 Şub 2024 @ 19:50 
Out of Curiosity, does this also include raider factions (i.e cult of jariah) and resistance Heroes Incursion mod? They weren't listed, so I assume not, but I figured it won't hurt to ask.
Kelvae 16 Şub 2024 @ 13:43 
Neat! It was something that I always found odd.