Установить Steam
войти
|
язык
简体中文 (упрощенный китайский)
繁體中文 (традиционный китайский)
日本語 (японский)
한국어 (корейский)
ไทย (тайский)
Български (болгарский)
Čeština (чешский)
Dansk (датский)
Deutsch (немецкий)
English (английский)
Español - España (испанский — Испания)
Español - Latinoamérica (испанский — Латинская Америка)
Ελληνικά (греческий)
Français (французский)
Italiano (итальянский)
Bahasa Indonesia (индонезийский)
Magyar (венгерский)
Nederlands (нидерландский)
Norsk (норвежский)
Polski (польский)
Português (португальский — Португалия)
Português-Brasil (португальский — Бразилия)
Română (румынский)
Suomi (финский)
Svenska (шведский)
Türkçe (турецкий)
Tiếng Việt (вьетнамский)
Українська (украинский)
Сообщить о проблеме с переводом
[CL LUA ERROR] USERNAME C:/Users/USERNAME/AppData/Local/Daedalic Entertainment
GmbH/Barotrauma/Workshop Mods/Installed/3153498101/Lua/Scripts/items.lua:(1.0-29.3): attempt to index a nil value
I found her solution. In init.lua, I increased the delay of Timer.Wait in which NTCyb is checked and dofile is executed. Increasing the latency from 1 to 2 ms was enough for me
Also note that I'm not experienced with lua and the code that's making trouble was written by Mannatu I believe which executes code written by Evil Factory and "fixed" by a friend of a friend by simply adding a 1 second delay before Evil Factory's function loads in as the error apparently occurs from it loading too fast.
"luacsforbarotrauma_patch_windows_client.zip "
and
"luacsforbarotrauma_patch_windows_server.zip " ?