Total War: WARHAMMER III

Total War: WARHAMMER III

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Units of the Imperial Provinces I: Averland
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Tags: mod
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2.394 GB
29 Dec, 2023 @ 4:21am
24 Jun @ 11:33pm
19 Change Notes ( view )

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Units of the Imperial Provinces I: Averland

In 1 collection by The Spanish Inquisition!
Campaña Online Warhammer III
46 items
Description
Hey guys! This is the first of a collection of mods I'm working on: a reskin and military development of the Imperial Provinces. In these mods I will add new units and do a ``reskin'' of the imperial troops of each imperial faction, to give them personality and adapt both their image and abilities according to the lore and specialties of each region.


𝑻𝒉𝒆 𝒎𝒐𝒅 𝒄𝒐𝒍𝒍𝒆𝒄𝒕𝒊𝒐𝒏 𝒘𝒊𝒍𝒍 𝒉𝒂𝒗𝒆 𝒕𝒘𝒐 𝒑𝒂𝒓𝒕𝒔: 𝒇𝒊𝒓𝒔𝒕 𝑰 𝒘𝒊𝒍𝒍 𝒎𝒐𝒅𝒊𝒇𝒚 𝒂𝒏𝒅 𝒄𝒐𝒎𝒑𝒍𝒆𝒕𝒆 𝒕𝒉𝒆 𝒓𝒐𝒔𝒕𝒆𝒓 𝒐𝒇 𝒂𝒍𝒍 𝒕𝒉𝒆 𝒑𝒓𝒐𝒗𝒊𝒏𝒄𝒆𝒔 (𝒔𝒌𝒊𝒏𝒔, 𝒔𝒕𝒂𝒕𝒊𝒔𝒕𝒊𝒄𝒔, 𝒄𝒐𝒎𝒃𝒂𝒕 𝒔𝒌𝒊𝒍𝒍𝒔...), 𝒕𝒉𝒆𝒏 𝑰 𝒘𝒂𝒏𝒕 𝒕𝒐 𝒎𝒐𝒅𝒊𝒇𝒚 𝒕𝒉𝒆 𝒆𝒄𝒐𝒏𝒐𝒎𝒚 𝒂𝒏𝒅 ``𝒄𝒖𝒍𝒕𝒖𝒓𝒆❜❜ 𝒐𝒇 𝒆𝒂𝒄𝒉 𝒑𝒓𝒐𝒗𝒊𝒏𝒄𝒆 𝒘𝒊𝒕𝒉 𝒏𝒆𝒘 𝒃𝒖𝒊𝒍𝒅𝒊𝒏𝒈𝒔 𝒂𝒏𝒅 𝒓𝒆𝒔𝒐𝒖𝒓𝒄𝒆𝒔.

𝑰 𝑾𝑰𝑳𝑳 𝑻𝑹𝒀 𝑻𝑶 𝑹𝑬𝑳𝑬𝑨𝑺𝑬

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Additionally, I will continually add new units to the roster, as well as the Elector Counts of each province (Averland currently lacks a Lord Elector).

The player will be able to recruit the new units by playing with the Empire, and these days I will make each province preferentially recruit its units. But I need a little more time. Be patient, I'll do it as soon as possible.

Finally, I would like to thank you for your attention and I hope with all my heart that you like it as much as I do for having carried out this project. Any errors or suggestions... please tell me!

See you on the battlefields. FOR THE EMPIRE!

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As I said, the next one will be from Ostermark. But I don't know which one I'll do next, I hesitate between Wissenland, Talabecland and Nordland. Whichever you prefer, comment on it.

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226 Comments
Metta Worldpeace 20 hours ago 
Update please
squealing_belt 1 Sep @ 6:36pm 
SFO by chance? This is an awesome mod, great work
Arina Hawke 14 Aug @ 6:51am 
There is a SFO version for yours mods ?
墨倾无垠 13 Aug @ 8:01am 
My friend,this mod series make generals can't have their mounts
SFH 12 Aug @ 8:57am 
SFH 12 Aug @ 8:45am 
All in one would be awesome, if it's possible
Judassem 31 Jul @ 11:46pm 
How do these mods work with Sigmar's Heirs?
chrisbak 27 Jul @ 12:43pm 
I really like the mod and the way it adds a lot of local distinctiveness and flavor to the game. I am curious if you think it is possible to merge the regional banners and officers that ZC created for his Sigmar's Heirs Officer submod with yours, something that would add more immersion and color?
Blissblessed 25 Jul @ 8:56pm 
My apologies.

I must admit that all six of your mods work great. I currently have 375 mods enabled including all six of yours and everything works great.

The problem was in the Army Carousel mod
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2789868216

This mod behaves very strangely. Sometimes it works and sometimes it doesn't. So it was very difficult to find this problem, because of it other mods seemed to be the culprit.

In the end, it turned out that this mod is the reason for the game crashing when trying to view lords, heroes and units in detail.
E-Rank Luck 22 Jul @ 10:32pm 
Am I supposed to be able to recruit a bunch of these from just the Altdorf barracks on turn 1? I was assuming I'd need to build something in each province to unlock them