Garry's Mod

Garry's Mod

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Reimu Hakurei (Playermodel)
   
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Content Type: Addon
Addon Type: Model
Addon Tags: Fun, Roleplay
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1.950 MB
8 sep 2014 om 16:35
24 sep 2014 om 16:14
4 wijzigingsnotities (weergeven)

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Reimu Hakurei (Playermodel)

In 1 verzameling van Akiko
My Cinema (Legacy)
33 items
Omschrijving
This is my first playermodel rig. I had a lot of help on this thanks to Sinful Mario.
It's Reimu Hakurei, a protagonist from Toho (or Touhou, if that's how you prefer it spelled).

Future possibilities include:
-Addressing more clipping issues
-Playercolor Support
-Viewmodel arms

I will not promise to address these things, but I will try my best to add them.

The original model was made for MMD by Nigamon.
I will remove this if he asks me to.
58 opmerkingen
bearishplane17 14 mrt om 21:11 
Old but gold! :reimu5:
NNeEEdAA 6 jan om 4:27 
имба
天童 アリス 17 sep 2023 om 1:38 
城管灵梦模型
Akiko  [auteur] 29 apr 2023 om 22:52 
Not my fault you cannot read.
< blank > 26 aug 2021 om 21:26 
My life would end without this
Akiko  [auteur] 15 jul 2018 om 14:11 
Any time. See if the Reimu in the Touhou Playermodel Pack on my workshop works any better for you. Those are ported directly from L4D2, so they have a different skeleton than my other playermodels here.
DS-OP Marcia V. 15 jul 2018 om 13:47 
Thanks for your effort anyways :b3d_love:
Akiko  [auteur] 15 jul 2018 om 13:45 
Probably not from me. I do other things now, and my Player Models have always been made with the sole intention of working primarily as player models. If you have issues with posing them, I can't help you with that.
DS-OP Marcia V. 15 jul 2018 om 9:27 
May i know if there will be in the future her model with Eye and Face posing? But even if there will be this update the bones keep colliding with Each Other making it hard to pose the model. I'm just wondering if there will be a Future Reimu model
GasterMaster70 30 apr 2018 om 16:10 
For some reason, I can't find the playermodel where it should be. I looked through the entire list, focusing on where the H's and R's are. Maybe I just missed it in the menu.