Left 4 Dead 2

Left 4 Dead 2

574 ratings
Divine Cybermancy Pt. 1 by MLUI & Fix by bubcat
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375.509 MB
2 Dec, 2023 @ 6:01pm
9 Mar @ 3:39pm
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Divine Cybermancy Pt. 1 by MLUI & Fix by bubcat

In 1 collection by Sherriff Huckleberry™
Divine Cybermancy Parts 1-8 (Fixed and Original) by MLUI & Fix by bubcat
11 items
Description
This map features its majestic scenes, grand building and statues, massive explorable areas, also aesthetic materials, making it a really excellent map. All credit and thanks to MLUI, the original author.

Map 9 (dworld09_tuto2) had no string table file (stringtable_dictionary.dct) in it. The map is no longer compatible with any other versions of this campaign. Here is an English translated version of this campaign and the mission files in all parts will make this campaign load its parts only when you play it. Without a mission file in every part, your game will load every asset for this campaign EVERY game you play, irregardles of what map you're playihng.

IMPORTANT: The mission file in a campaign tells the game to load the maps from that campaign only and also to load the assets (materials, models and sounds) for just that campaign. ALL MULTIPLE PART WORKSHOP CAMPAIGNS NEED A MISSION FILE IN EVERY PART. The game then knows what to load for that campaign. All parts should show up red in your ADDONS list due to those mission files being in all parts and this is not a problem. If a part of a campaign only has maps, meaning only a maps folder in it, it doesn't need a mission file. Example: Death Woods and Suicide Blitz.

Enjoy all!
117 Comments
˶ᵔ ﻌ ᵔ˶ POODS 20 hours ago 
Played it, and oh boy. I didn't finish.

Certain objectives are not clear or highlighted properly. You can get soft locked if you experiment or explore out of bounds. Bots can't properly navigate which causes death or fall damage. Ladders shouldn't be a length that they could kill you from falling. Overall, this campaign just had too many poor moments that environment was the best part about it.

Sorry, but [4/10]. Little to no replay value due to design choices and length.
照亮一切 2 Sep @ 2:37pm 
It is harder to play than Silent Hill, which also has 12 maps. If you are a novice, you may not be able to finish this map in six hour. It is a good map.
PTXDarklord 22 Jul @ 12:29am 
just what reichuu said
Reichuu 22 Jul @ 12:29am 
too long! each chapter is apx 30-40 mins to complete! this is an endurance map. jesus christ.
CNDAyaka 19 Jul @ 6:49am 
第一关就吐了,好不容易快到结尾的水潭底下,打了肾上腺素往里面冲,结果最里面的房间刷出来一个tank,我方前有tank后有丧尸,全灭:steamthumbsdown:
Dandelion 24 Jun @ 1:28pm 
神图,超级宏伟,除了引导有点不清楚,场景神中神:steamthumbsup:
玉子姜 9 Jun @ 1:58pm 
4/5 地图的氛围做的很好,难度适中,第一次玩花了我两小时,整体来说感觉不错。
缺点:第8关铁门的按钮没有高光,花了我半个小时,重开两遍才找到。开始以为是bug,结果是没按按钮。如果可以的话,在机关上面都加上高光会舒服很多
Machine Translation: The map's atmosphere is pretty well-crafted, and the difficulty is moderate. It took me two hours to complete on my first playthrough, and overall it felt good.
Downside: The button for the iron gate in Level 8 has no highlight effect. It took me half an hour and two restarts to find it. At first, I thought it was a bug, but it turned out I'd simply overlooked the button. If possible, adding highlights to all such interactive mechanisms would greatly improve the user experience.
Sherriff Huckleberry™  [author] 16 May @ 11:18am 
Super Gravity Fangirl☆Vivian 1 hour ago
An epic and long map. In the first level, I ran to 59% of the underground space and walked along the iron bridge corridor. There were a lot of medical supplies in the room. Then it seemed that the elevator switch had a bug and I got stuck. . . . . . .
仪玄师傅☆大雷 16 May @ 9:51am 
史诗级超长地图,第一关跑到59%的地下空走铁桥走廊,房间一堆医疗补给,然后好像电梯开关bug了,卡关了。。。。。。。
TNTina 19 Apr @ 1:02pm 
this is a good map although i could not get past part 3 and the other 2 parts are long and fun