Stellaris

Stellaris

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Nature Traits Mod
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1.885 MB
2 dec 2023 om 2:26
8 mei om 1:49
43 wijzigingsnotities (weergeven)

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Nature Traits Mod

In 1 verzameling van Hann3o
Hann3o's Mods
22 items
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🦚Nature Traits Mod
● Adds roughly over 100 positive traits inspired by nature for Biological Species (some also for Lithoids)

● Some are only available for certain Phenotypes (Mammalian, Arthropoid etc.)

Probably unbalanced for professional players ➨ If something is highly unbalanced please tell me

● The modifiers of the traits might feel repetitive, but Stellaris doesn't offer too much variety in that regard. So, view these traits more from a role-play aspect to make your empires more interesting.

● Compatible with other trait mods (no vanilla files changed)

WIP: More traits and negative traits

📜Language Support
● English
● Simplified Chinese 简体中文 (Made by ekids789788 and Darkborderman )
Russian Translation by Anton Rabe



Credits:
• Non profit / Non commercial / Fair use
• Icon-Art
➨ Lorc, Delapouite & contributors
➨ Flaticon & Icon Archive

Special thanks to Harain, The24thDS, Bosmeri and all the other nice people from the Renegades Modding Community :)

Check out their awesome mods and discord[discord.gg]

🔓Use the V-Trait Submod from Xyre to remove Phenotype Restrictions



All my mods are made in my free time out of passion & love for the game. They will be free forever. But, if you feel like donating a small tip for a cup of coffee, your support would be very much appreciated.
[ko-fi.com]
127 opmerkingen
SC_Reaper 22 okt om 6:13 
So uh, it is meant to be that the 'Stranger Danger' trait doesn't seem to have any effects on the surface?
Stern 9 aug om 9:20 
Hello, I have created a mod containing all the French translations of your species trait mods.

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3545475836
Hann3o  [auteur] 24 jun om 11:05 
thank you will add that next time I get to update :)
taxel 20 jun om 2:19 
If you just add the tags "organic positive" to all traits they should be available from the random option of the event.
taxel 20 jun om 1:55 
@Hann3o How are the tags coming along?
juba 15 mei om 10:08 
Could you make a version 3.14? I'm noticing that some components are missing in some lines.
Hann3o  [auteur] 9 mei om 3:18 
Alrighty, I guess it is because of the new tags system for traits. Gotta see if the devs have something for that in the dev diary to make it work
Cyph the Terrible 9 mei om 2:51 
I became a lab rat and did a test run with this mod as a Evolutionary Predator hive. I managed to get the situation to finish 4 times, two times i picked molloscoid (my species class), once i picked random, then once i picked reptillian (gained from anomaly). Either the game rng is... not being happy with me (very possible, considering my rng), the vanilla traits have a HIGHER weight for the situation, or that the Nature traits don't kick in. These are my findings, probably not much help but I figure any info is good info.
Hann3o  [auteur] 9 mei om 0:55 
@Cyph the Terrible havent tested that yet :)