Dungreed
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Plugin Manager[Window/SteamOS]
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1.829 MB
12 NOV 2023 a las 7:11
29 DIC 2023 a las 12:18
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Plugin Manager[Window/SteamOS]

Descripción
[Added support for SteamOS]
With this plugin, you will be able to load mods other than skins. More functional mods/enemies/cheats... It's very easy to use for both mod developers and players. It provides the ability to load/update/unload BepinEx (5.0) mods. As a player, after installing this mod, you only need to subscribe to mods that depend on this mod to use them directly, and they will automatically uninstall when you unsubscribe. As a mod developer, you just need to write BepinEx plugins as usual and upload your mod according to the [very simple] rules to use it normally.
No further action is required after the initial installation, as the core module will automatically update with subscribed mods.

[First-time use]

Find the Dungreed game directory, go back two levels (to steamapps), then enter workshop/content/753420/3080950340. Double click to run Install.bat, and the Mods will automatically update without needing to repeat this operation. All Mods dependent on this manager will automatically load and update upon subscription, without any additional operations.

[Example]
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3081689107

[New Feature]
A new Mod upload tool has been added, allowing you to upload non-cosmetic Mods and customize tags.

How to use:

Place your Mod in the game path /Dungreed_Data/AddOns/UploadOther/. For example, if I have two Mods: AAA and BBB.

Then their paths are Dungreed\Dungreed_Data\AddOns\UploadOther\AAA and Dungreed\Dungreed_Data\AddOns\UploadOther\BBB respectively.

Your Mod directory needs to have the following structure:

Icon.png or Icon.jpg to serve as the thumbnail for your Mod.

A Content folder, which contains the complete contents of your mod. The content that players subscribe to through the Workshop will be exactly the same as the files under the Content folder.

After you create a Mod using the Mod tool, an ID.sws file will be automatically generated in the directory to record the Mod's ID and Tag.

[Mod Update]

If you have already created a Mod using the Mod tool, you don't need to do anything; just push your updated Mod through the Mod tool.

If you have previously created a Mod and wish to add or remove Tags using the Mod tool, you can manually create an ID.sws file after placing your Mod in the directory as described above. Write your ModID in the ID.sws file, such as 3094839734.

[How to enable the tool]

After entering the game's main menu, click the Workshop button in the bottom right corner, then click the More Mod button above the refresh button.
Discusiones populares Ver todo (3)
2
9 ABR 2024 a las 21:38
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14 NOV 2023 a las 21:02
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橘 万里花
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85 comentarios
万丈光芒的大大大白熊 13 ABR a las 23:29 
可以出個mac版本嗎 大佬
deeman 6 ABR a las 11:04 
steamdeck上咋装
鼠鼠我叫存子QAQ 22 FEB a las 9:44 
为什么我的Dungreed_Data文件夹里没有addons文件夹
后勤饼干人 27 DIC 2024 a las 0:49 
大佬,为什么塞目录里面更新但是服装店和别的mod运行不了啊
后勤饼干人 25 DIC 2024 a las 3:27 
那个装了之后在哪去找已经下好的mod并游玩,还是要先通关一次才行
Nazono 16 NOV 2024 a las 22:52 
Does anyone know if this mod is mac compatible? I'm not the most tech-savvy person, but I'd guess not since it only says "windows/SteamOS" If it's not, is the developer planning on making it mac compatible in the future?
teentengentoon 26 OCT 2024 a las 11:33 
can someone make a video how do you install this mod pls
Odysseus 4 OCT 2024 a las 1:01 
bro, i click on install.bat, it's all ok, but still can open the item picker, i'm using lenovo LOQ,
Hana 24 AGO 2024 a las 7:56 
订阅以后搜不到这个文件夹,是更新了吗
5DollarFootLong 22 AGO 2024 a las 2:20 
I downloaded this and a mod and go into the game but it doesnt let me use it