Arma 3
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E22 - Northstar
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File Size
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503.080 MB
21 Oct, 2023 @ 8:44am
28 Jan @ 1:26am
25 Change Notes ( view )
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E22 - Northstar

Description
Escalation 2022 - Northstar
The second faction mod in the E22 Setting, E22 Northstar brings you three new factions in all three sides. With these new factions comes multiple vehicle and structure re-textures to decorate your missions as well as new props for your world building needs.

If you enjoy the E22 setting and its breakaway JCA mods, consider supporting on Patreon so we are able to put that support back into these mods and bring more high quality weapons and gear to you. Every small amount of support helps. thank you.


DESCRIPTION:
Step into the role of JointCom, the main player faction of the E22 setting. JointCom is comprised of many multi-national combat forces, depicted within this mod is the Combat Force Detachment under the command of call-sign Northstar and the large naval force attached.
With Europe, North Africa and the West Atlantic region being their main areas of operation, you will find Northstar's forces to be equipped with the ARP-W and ARP-D camouflage patterns to best hide in these environments. Still focusing on camouflage Northstar's sizeable yet familiar selection of vehicles has also been given a fresh paint scheme to make sure they are able to keep well hidden.

Being multi-national that it is, JointCom also issues flag patches to its marines and naval forces, coming in both standard and tactical colour variants, also included is blood type patches to better help your overworked team medic as well as the Task Force West insignia for the forces specific to Africa.


Contents
Factions:
• JOCD (Woodland)
• JOCD (Desert)
• JOCD (Navy)

Additional:
- Military caps without the headset in woodland/desert patterns (Field cap)
- Faction relevant vehicles in woodland/desert colour patterns.
- Modular Carrier Variants from JCA MCRP.
- Nationality patches relevant to the faction.
- Blood type patches.
- Desert colour military tents.
- Rugged portable radio prop designed to match vanilla rugged props.
- M50 APR in standard JCA colours.


Credits
Patreons - For their continued support.
Grave - Model, Config, Sounds.
Bohemia Interactive - for Arma 2, Take on Helicopters, Arma 3, and Argo.
Arma 3 Aegis team - general help.
Bran Flakes - for aiding in textures.
E22 Dev Discord - For their continued support.


FAQ
Q: Can I re-upload this mod in any way?
A: No, several assets in this mod are APL-ND and re-upload would violate this license.

Q: Will you release a part of this separately?
A: Possibly.

Q: Does this mod replace anything?
A: No.

Q: Will this mod work with other replacement packs?
A: Time for you to test.

Q: Will you make a patch for X?
A: Possibly.


NOTES
Join the Discord: https://discord.gg/nFEvCkFnTh
Support on Patreon: https://www.patreon.com/E22DEV
153 Comments
Zero 10 Sep @ 6:11am 
Thanks for your very structured answer. I plan to grafting gills to my AI units...
Grave  [author] 10 Sep @ 3:34am 
@Zero yes, this was done because this is a unit mod, where the players are the ones utilizing the faster swiming. AI shouldnt have an issue unless a mission maker for some reason placesthem in water or a random mission generator does the same. Neopren is intentional, not a bug.
Zero 10 Sep @ 2:57am 
Hi Grave. Did you know that the uniformType in "E22_Uniform_Base_JTF" is tagged "Neopren"?
So when your Marines swim (without rebreather), they just die because they don't know how to breathe underwater.
Noire 1 Jul @ 3:57pm 
Haha "dam"! it looks really nice. I just spent like 20 minutes flying over the map and thought i was going crazy
Grave  [author] 1 Jul @ 3:56pm 
@Noire ah sorry, I usually do say that specifically is a scene build
Noire 1 Jul @ 3:55pm 
thank you, is that dam on the map or did you place it? I can't find it.

love your work btw
Grave  [author] 29 Jun @ 12:12pm 
@Noire tria
Noire 29 Jun @ 10:36am 
what maps is the first picture?
elijahhouck1102 23 Jun @ 8:49pm 
im not sure what hes getting at either, but I would like to see more faction mods from you - especially using your gear mods. A futuristic germany, ukraine, eastern europe region would be nice I think. Theres already a pretty high quality japan mod.

Your mods are really nice, I use all of them as a new player and wont use other gear mods. I got rid of cup to have your stuff instead, and just threw niarms ontop of it to fill in the gun gaps.

Your faction mods are super high quality, and having more variants of the gear isn't a complaint either.

Id also love to see a AK platform from you, cause your guns rock.
Grave  [author] 27 May @ 1:33pm 
@chornobrivecmaksim1 I think there is a bit of a language barrier, as i am not quite sure what you are talking about