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Báo cáo lỗi dịch thuật
Apparently according to the crash log, it seems like the bed just try pulling resources from mesh that doesn't exist, here is my log
[code] 23:15:06: Mesh: Loading 2PN8Blanket.mesh.
23:15:06: D3D11 : Loading 2D Texture, image name : '2PN8WhiteBed.dds' with 255 mip map levels
23:15:06: D3D11 : Loading 2D Texture, image name : '2PN8WhiteBed.dds' with 12 mip map levels
23:15:06: Mesh: Loading old_bed2.mesh.
23:15:06: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource old_bed2.mesh in resource group Autodetect or any other group. in ResourceGroupManager::openResource at ..\..\OgreMain\src\OgreResourceGroupManager.cpp (line 757) [/code]
It seems like the mesh doesn't exist and trying was null so it crashes. Anything ring a bell, please?