RimWorld

RimWorld

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【ZP】Rice cultivating civilization
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Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
95.188 MB
6 Oct, 2023 @ 2:36pm
9 Aug @ 2:24am
12 Change Notes ( view )

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【ZP】Rice cultivating civilization

Description
※Rice cultivating civilization is a mod created by Toosenbo.
 Currently, Udon has taken over the mod management and release of the mod.
 I have received permission from Tosenbo to release this mod.
 If you have any bug reports or requests about this mod, please contact Udon.

==================================================================
2023/10/21 Corrections/Changes.
・Implemented a dictionary function for farm products in this mod.
 We plan to add tabs for food and buildings in the future.
・Fixed a problem where the water mill was outputting incorrect logs.
 Also, the description of the water mill has been corrected.
・The "hardet" effect of the meal effect was incorrect.
==================================================================

========================= Google Translation. =========================

-Precautions when using this Mod-
>Vanilla rice cannot be threshing and polishing.
>By colonizing the waterside, you can enjoy all the contents of this Mod.
>Difficulty is very high because it incorporates more serious elements than other agricultural mods.
>It is important to manage inventory, set work priorities, and restrict zones so that settlers do not die from overwork.
>Because of a very large amount of work, there is a shortage of labor.
>When rice cultivation is stable, a large amount of rice can be harvested.

-Regarding translation-
>This mod is written in Japanese.
>The translation at the time of vr1.0 can still be used by introducing the translation mod.
(Some translations are broken due to system restructuring.)
>This is to make the translation update smoother.
>The author doesn't make English translation because he wants to create another Mod.
>We welcome volunteers who can translate from Japanese into various languages !!
>GitHub is available for translation work.
>Give credit to those who participate.
>All translations are left to the translator.
>If you have any questions about the translation, ask the translator.

-Rice cultivation-
>Mod that pursues realistic rice production.
>You can start rice cultivation by completing the "稲(Japonica rice)" research.
>We aim to produce white rice from rice ears by implementing realistic rice cultivation processes.
>Please refer to the threshing and rice polishing in the image chart above for details.
>By-products such as "straw, rice husk, rice bran" during threshing and milling can be processed into crafts and animal feed.
>Completing the research will allow you to use agricultural machines suitable for each era.
>Various special products that can make money are added. (meals, crafts, straw rice bag, etc.)

-Produce-
> A total of 28 crops are added.
> There are 22 kinds of vegetables, 3 kinds of fruit trees, and 3 kinds of other crops.
> When growing a crop, be sure to press the "i button" and check the information window.
> There are no naturally occurring crops like VGP or RimCuisine2.
> Vegetable types are subdivided into 6 types, giving variety to recipes.
→ Rice, Been and fungsu, Fruits veg, Leef veg, Root veg, Fruit

-cuisine-
> There are a total of 69 additional dishes.
> There are 53 kinds of dishes, 16 kinds of luxury goods, and 4 kinds of sake.
> Japanese bread Mod is integrated so you can enjoy bread together.
> The types of dishes are mainly Japanese foods or foods that originated in Japan.
> When pawns eat meal, their abilities and emotions are improved.
  (Some have added mischief elements.)
> Adds RPG-like elements that become stronger when eaten.
  (A lot of dishes are needed to be effective. Test stage)
> Unlike vanilla recipes, cooking requires a variety of ingredients and seasonings.
> The type of food used increases, but the nutrients required are the same as vanilla.
> For more information, please refer to Cooking, Seasoning, Ingredient Processing, Classification of Ingredients in the image chart above.
> "Expandable Fermenting and Processing" is newly introduced. (Test stage)
> This is a great mod that makes it easy to make a brewing system.
> Sake and miso, soy sauce, and vinegar turn into a brewing system.

Manual
https://imgur.com/a/h034Kry
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1752711768

==================================================================

About Translation

The translation policy for this mod is as follows

We do not translate from Japanese to other languages.
Please feel free to create translation mods.
Please give the utmost respect to the creators of translation mods.
Please do not demand early completion of translation mods.

==================================================================

クレジット(credit):

Program
・Tosenbo
・Fujisawa
・miyamiya

Texture
・Dulla
・asu
・GNOME-sub
・cuproPanda
・RimMod相談所

協力していただいた皆様には多大な感謝をします。
We thank everyone who cooperated! !

このMODは再配布を禁止します。
This mod prohibits redistribution.
==================================================================

検索ワード:和風、農業、栽培、料理、醸造、食事、和食、嗜好品、家具


110 Comments
Lazy Invincible General 26 Aug @ 5:13pm 
if you mean terrain issue as in you can't dig up dirt, yeah I've been having issues, the only one I can place is the water one
dvdmcwilliams 26 Aug @ 4:44pm 
Paddy field aint working. It cant be placed, not even with debug on.
heymegalodon 25 Aug @ 11:53am 
Thank you for 1.6 can't play rimworld without this mod. Can someone confirm terrain issue is fixed?
moyashi 19 Aug @ 7:34pm 
宇宙でもお米が食べられる!+40
オーミヤ 14 Aug @ 4:18am 
1.6アップデートありがとうございます。塩や香辛料が使えず料理が作れないので修正お願いします。
Internet Explorer 13 Aug @ 7:24am 
Thank you so much! One of my favorite mod besides others rim-bishoujo mods :necroheart:
Internet Explorer 13 Aug @ 6:13am 
wow 1.6 !!
はるはる 11 Aug @ 1:23am 
食事作成で材料の調味料が表示されなくなっているので調味料が必要な料理が作れなくなっています。
Palatino 9 Aug @ 4:00pm 
:MFF_Mog: Yay! Thanks, I really missed playing with this mod!
Inactive88 28 Jul @ 6:29am 
Hello! Will you be able to update this mod? :D