Barotrauma

Barotrauma

151 beoordelingen
Flintlock Series
6
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2
   
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555.382 KB
28 sep 2023 om 0:06
28 feb om 19:27
32 wijzigingsnotities (weergeven)

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Flintlock Series

Omschrijving







Weapon List
  • Flintlock Pistol
  • Flintlock Musket
  • Flintlock Blunderbuss
  • Flintlock Cannon

How to use the musket?
  1. Take out and equip the ramrod from the flintlock musket
  2. Put the musket, an ammo and a powder bottle in the rod
  3. Select one of the ammos (appropriate or more gunpowder) and start to fabricate
  4. Take out and equip the musket from the rod
  5. Put the ramrod back into the musket
  6. Double click the RMB to fully ♥♥♥♥ the hammer
  7. Start aiming, and the more time you aim, the more accurate your weapon will be
  8. Three... two... one... Fire!
  9. Bayonet, charge!

Change Log
  • v3.4
    1. The reload speed increases when you stop, and decreases when you run
    2. Character can only hold ramrod with both hands (except cannon)
  • v3.3
    1. Fixed ramrod container not being visible due to recent update
    2. Lots of improvements and minor bug fixes, but may break previously saved flintlocks (not sure)
Populaire discussies Alles weergeven (2)
1
30 jun om 16:27
can you make bolt action rifles with bayonets?
SlimeSecurity
3
5 dec 2023 om 13:23
PvP maps
Immio
167 opmerkingen
bozixx 21 sep om 9:26 
i can't seem to cock flintlock cannon, is it a bug? i do all according to instructions and it doesnt do anythin
SlimeSecurity 20 jun om 5:58 
BOLT RIFLES WITH BAYONETS PLZ!!!
radar defender 8 jun om 14:16 
oh okay i figured sorry, forgot to insert the pistol
radar defender 8 jun om 14:08 
so i`ve installed it to the server and well when trying to load a pistol, it wrote "insuficient power" i had ammo and a full powder keg all loaded as listed what do i do?
Patriots1007 12 mrt om 16:12 
Hi, I was taking a peek through your code and I was trying to figure out how crafting/loading ammo worked with your weapons. My end goal for this little experiment is basically making a weapon with a similar function as your current rifle design, but I would like it to have multiple shots. This way, you can use the same crafting method to load shots individually, or perhaps use stripper clips if you were to make some sort of clip fed rifle from the code here. I can tell it has something to do with voltage or tags, but I can't really put a finger on what. Help would be appreciated, but honestly not necessary since the idea isn't going too far. Have a good day!
Ganja | Ham Mafia | 28 feb om 15:10 
hey so when i tried deconstructing a bayonet the item that came out was called "flintlock musket bayonet damage collider handheld" and i cant take it out of the deconstructor and now its stuck in there, is there any way to fix this?
flug 4 dec 2024 om 23:33 
can you please make clothes to go with the guns?
(musketeer clothing)
Ω-------× 9 nov 2024 om 14:34 
Пидарас ты заморский! Ты почему не указал, что нужна е6учая LUA?
Ω-------× 9 nov 2024 om 14:31 
Хyесос ты е6аный! Отписываюсь от твоего rовна! Ишак ты ё6аный!
Ω-------× 9 nov 2024 om 14:23 
Уе6ище ты зае6аное! Ты нормально можешь пояснить, что нужно для заряжания? Ублюдок ты, сын шлюхи!