Crusader Kings III

Crusader Kings III

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AGOT Submod Core
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27.576 MB
11 września 2023 o 16:35
16 sierpnia o 21:39
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AGOT Submod Core

Opis


AGOT Submod Core

This is a utility style mod that does nothing on its own.

The intention for this mod is to be a center piece for submods that interact with the same files with the end goal of allowing participating submods to be loaded at the same time without having to fallback on a patch.


Load Order

Please follow the load order below when using this mod.



Supported Mods

Mod Compatability

Mods that touch any shared gene files or the animations files will be incompatible.


Alternate Download Link
Github[github.com]

Credits

Ck3 Modding Coop - For answering my modding questions & providing helpful advice.
Komentarzy: 49
Jedi  [autor] 30 maja o 10:02 
@DEW-ME Make sure to unsub and resub to the mod. It should be fully up to date.
DEW-ME 30 maja o 9:46 
It says now out-of-date on the launcher. No rush just letting you know.
Jedi  [autor] 30 marca o 12:49 
@RinglerDingler Unsub and resub. You are using a wrong version.
RinglerDingler 30 marca o 12:36 
Am I dumb? When I load up all the mods here, everyone ends up wearing Blackfyre armor for some reason.
Svennis 22 marca o 10:57 
You're the best
Pleda 12 marca o 0:38 
Seems to be fixed now, thanks!
FenFenScreeScree 6 lutego o 20:15 
WARNING: the mod "Change of Looks", even with the AGOT patch, is not compatible with Jedi's submods, and will make them not appear. Had to figure that out the hard way.
ryangordon11 25 stycznia o 20:16 
Does this affect any save games? Every character I had put on as Non-AGOT+ DNA has vanished except the ones that are AGOT+ DNA?
TheDuke 17 stycznia o 13:45 
What does it mean when the descriptor file is missing?
MikeCDAMMIT1990 9 stycznia o 4:37 
What does the Golden Company Add on do exactly? curious