Garry's Mod

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[IV04] - Halo Combat Evolved Nextbots
   
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Content Type: Addon
Addon Type: NPC
Addon Tags: Roleplay, Scenic
Tiedostokoko
Julkaistu
Päivitetty
430.025 MB
9.9.2023 klo 10.24
5.1. klo 10.06
47 muutosilmoitusta ( näytä )

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[IV04] - Halo Combat Evolved Nextbots

1 kokoelmassa, tekijä Dopey
Sci-Fi Space/Futuristic (Mid 2000's era)
23 luomusta
Kuvaus



A reupload to the Halo Combat Evolved Nextbots, since Steam's UI is so great that I misclicked "Remove self as Contributor" when attempting to edit the item's description.

Contains over 36 NextBots that have been vastly improved.
UNSC:
►Marines (Standard, Armored, using Heavy Weapons, Covenant Weapons)
►Crewmen
►Warthog (Standard and Rocket variants)
►Scorpion
►Pelican

Covenant:
►Grunts (Minor, Major, Spec-Ops)
►Elites (Minor, Major, Zealot, Field-Master, Stealth, Spec-Ops)
►Jackals (Minor, Major)
►Hunters
►Spirit Dropship
►Banshee
►Ghost
►Wraith

Flood:
►Human Combat Form
►Elite Combat Form
►Carrier Form
►Infection Form

Forerunner:
►Sentinel
►343 Guilty Spark

Features added or improved from the initial versions:
►Optimized performance by adding behavioral check delays.
►Fixed lots of missing sounds.
►Added lots of effects such as shield impact, breaking.
►Added original blood decals for all characters.
►Added configurable fall timer convar (hce_fall_timer by default it is set to 2 seconds)
►Added entirely new NextBots (All Flood variants, Sentinels and Guilty Spark as well as all of the vehicles)
►Added a convar for making Forerunner enemies friendly towards players and Marines. (hce_friendly_forerunners set to 0 by default.)



Credits:
►Me: for porting, revamping a lot of the initial addon.
►Ivan04: for the initial addon.

Halo Combat Evolved © Microsoft Corporation. Halo Combat Evolved Nextbots - Cut Content was created under Microsoft's "Game Content Usage Rules" using assets from Halo Combat Evolved, and it is not endorsed by or affiliated with Microsoft.

Tags: Halo Combat Evolved CE NextBot NPC SNPC AI
153 kommenttia
Kaylee83 9.10. klo 11.40 
also the friendly spartan setting doesnt work for me, doesnt throw out an error or anything. toggle just doesnt work. at least master chief is friendly!
Kaylee83 9.10. klo 11.37 
they only lock onto one target at a time and REFUSE to attack anyone/anything else until the target dies which makes npc fights really weird and also makes it pretty difficult to fight them with another player since theyll go for only one person
CMB Benefactor 17.9. klo 17.30 
They also can tank like 5 rounds of hunter's blast cannons.
CMB Benefactor 17.9. klo 17.26 
Their weapons don't really do much damage anymore. It takes a long time for them to be killed. Regular humans tank the swords with 4 hits.
i hope he updates it and fix's some of the bugs
Noobinater 7.8. klo 18.19 
i think this needs another update because of the thing they ran on got changed. they seemed to of broken the same as the SPV3 halo npcs that also need a update. is there a way to get a older version of whatever these npcs run on?
SaladBowl99 4.8. klo 19.20 
the marines that spawn in the warthog sometimes have their guts out lmao
croissant78 27.7. klo 5.39 
the enemies dont fire their weapons they just charge
Sage 17.6. klo 12.23 
is there a reason why the spirit flies down it flings some covenant away

(its actually pretty hilarious)
AtomicJuno 9.6. klo 22.20 
Are shade turrets invincible? Not even spartans seem to be able to kill them