Black Mesa
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Citizen's MP5 Reanimation
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MODEL: Weapon
Etiquetas: MP5, Reanimation
Tamaño
Publicado el
Actualizado el
16.773 MB
6 SEP 2023 a las 19:46
26 SEP a las 16:22
3 notas sobre cambios ( ver )

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Citizen's MP5 Reanimation

Descripción
Custom animations for the MP5, with an amateur touch.

You need to subscribe to the required add-on or you won't hear a bunch of sounds!

Animations: CitizenFive
Reworked MP5 model: HECU Collective
82 comentarios
Teajai 8 JUL a las 10:32 
I'd love to see a version of this that has the grenade launcher reload animation that Alex's addon uses.
LGlobe 30 JUN a las 7:15 
Claude wtf is waste processing
CombineElite19 25 ABR a las 12:34 
There are no reloading sounds?
Claude3 25 ABR a las 12:17 
MP5 after the chapter "Waste Processing" have their models and animations replaced with the standard version from BM
Claude3 25 ABR a las 12:06 
Citizen⁵ Recently animations on MP5 SPAS 12 and RPG have not been working. Will there be a fix for them?
kev_cat 2 ABR a las 20:41 
it only works if you pick up the first MP5 from that mission if you load a game like a new game it wont work it has to be that specific mp5 you pick up first.
Havik 3 FEB a las 19:34 
Okay, so I think I figured out what my issue actually was, and that it seemingly stops working after reloading a save. That doesn't seem to be an issue with the other reanimated weapons, so I'm not sure if there's any way I can fix this.
Havik 15 ENE a las 16:48 
I booted the game back up today after playing the game last night with this mod. I tried unsubscribing and then resubscribing, but it didn't work. I tried manually installing it, and it didn't work. It doesn't seem to be working for a friend of mine either, so something seems to be wrong. Any idea how to fix this?
izomagyhadnagy 2 ENE a las 4:06 
Citizen's animations are excellent the only problem is that old og hands and arms, wish it would be on some HD arms and hands models
GameDevJr 25 DIC 2024 a las 16:50 
@KCChiefs1983 you probably have to manually install it using steamcmd and placing it into the custom folder