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Warhammer 40.000 - Genes [Discontinued - Try RimDark 40k]
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Mod, 1.4, 1.5
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33.684 MB
2023년 8월 25일 오전 7시 17분
2024년 6월 4일 오후 12시 54분
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이 아이템을 사용하려면 DLC가 있어야 합니다.

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Warhammer 40.000 - Genes [Discontinued - Try RimDark 40k]

Phonicmas님의 1 모음집
Phonics Warhammer 40.000 Mods
아이템 10개
설명
This mod is discontinued, i'd suggest my spiritual successor RimDark 40k




It introduces all 19 space marine geneseeds organs in the form of genes, 3 primaris geneseed genes, 4 psyker genes, 3 pariah genes, 10 chaos genes, 6 custodes genes and 6 primarch genes. Most if not all of these genes are strong and are meant to be.

These genes can be obtained outside normal biotech ways.

Chaos genes can be obtained by performing rituals at newly added ritual spots. Items required for these rituals can be crafted at the crafting spot.

Geneseeds can be implanted into pawns using the new Genetor building which is researchable, this is a slow process that adds one gene at a time and costs geneseed capsules which are craftable, this process eventually leads to custodes and primarch. Additionally a xenogerm can be harvested via a surgery from space marines with fully grown progrenoid glands, this can be done once per pawn.
Additionally after the death of a Space Marine, their secondary progrenoid gland can be harvested by using the Reductor or the Narthecium!

Psyker and Pariah genes can be randomly obtained through birth, where any xenotype may recieve either of these genes. If you to already have either, you can then surgically extract some warp potential from them and use that in the new warp adjuster building which are researchable.

Mod contains mod settings, remember to also check Warhammer 40.000 - Core mod settings







Big and Small + Prerequisites Framework



If you're using the mod(s): Dubs Rimatronics and/or Crash Landing, then the Melanochrome gene gives immunity to their radiation.

If you're using any HAR race i HIGHLY suggest to use the mod: Big and Small + Prerequisites Framework, as they fix issues with body scaling when using HAR races.

If you're using any of Spencer7w's 40k mods there are patches to make them use my geneseeds.

If you're using any of these mods that i made: Warhammer 40.000 - Ideology or Warhammer 40.000 - Psycasts, then they have added stuff that revolves around these genes.



These patches can toggled on/off and can be found in: Mod options -> Vanilla Framework Expanded -> Toggable Patches, under Warhammer 40k - Genes

The patches should be self explanatory and it is required to restart the game for them to take effect.



Thanks to Tynan for his amazing game!
Thanks to the Rimworld discord modding community for helping me understand certain things!
Thanks to everyone for giving me balancing suggestions and general suggestions!
Thanks to Vanilla Expanded and Sir Van for letting me use their texture for Psyker Bolt!
Thanks to Taranchuk for armor slowdown negation code for black carapace!
Thanks to Silver Wolf 00 for his lore help!
Thanks to Mewn Goddess for the infographics image and preview!
Thanks to Zorzi_ for making the Reductor art!

XML, code and art by Phonicmas



With some gene combination your pawn can potentially get rather big which will cause pawn texture to be cut off, this can be fixed by going into VFE mod settings and checking "Disable texture caching"

Pawn heads and body may be oddly positioned, downloading Big and Small + Prerequisites Framework fixes this



Russian translation by Mewn Goddess

If you've made a translation for this mod, then let me know in my discord and i'll post it here!



Q1: How do I awaken someone from stasis?
A1: It’s done with a surgery that’s locked behind a research.

Q2: Will this work without Biotech/ Will you make one without Biotech?
A2: No

Q3: Halp something something no work
A3: Please join the discord and tell me the issue there, REMEMBER to post an error log if one shows either way. Discord messages gets answered quicker, is easier for me to manage and the solution might already be there.



[discord.gg]
[ko-fi.com]
CC BY-NC-ND 4.0[creativecommons.org]
인기 토론 모두 보기(3)
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2024년 7월 6일 오전 10시 59분
Bug Reports
TurtleShroom
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2024년 9월 20일 오전 4시 59분
Display bug.
Streamkill
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2024년 5월 4일 오후 3시 52분
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댓글 317
im not that good 2025년 9월 7일 오전 8시 32분 
pls update to 1.6:steamsad:
Master Sheesh 2025년 8월 14일 오후 9시 31분 
rip o7
delzaron 2025년 7월 27일 오전 2시 47분 
@obnox
Argh ! I'll need to not use anymore my little custode !
Obnox 2025년 7월 12일 오후 5시 33분 
@Matrix1819 If you can't read this has been discontinued so I don't think it will be updated to 1.6
BlindIdiotGod 2025년 6월 24일 오전 3시 05분 
@delzaron, I have exactly the same issue with the demon prince mutation making pawns disappear on death. I've looked at the relevent defs but can't see anything that would be causing it, so I suspect it's something buried deeper in a DLL in this or another mod. Did you get anywhere with it?
WJSabey 2025년 6월 10일 오전 9시 54분 
Can we get an alternative recipe for the Khorne skull that uses just a skull instead of an entire corpse?
The Unbidden One 2025년 5월 29일 오후 9시 44분 
Is there anyway to disable the body type adjustments done when elevating to Custodes and Primarch?
Reick 2025년 5월 15일 오전 4시 44분 
Is the progenoid glands not working as intended? I waited 60 days but it is still growing.
忘念尘 2025년 5월 8일 오전 6시 06분 
@一眼丁真要完成全部的19个手术才能是星际战士
一眼丁真 2025년 5월 7일 오전 6시 33분 
What does it take to be considered an interstellar warrior? Do all the organs need to be transformed? One of my characters remains an ordinary Homo sapiens even after having a second heart