Crusader Kings III

Crusader Kings III

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Simple Food
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2023. aug. 24., 10:58
2023. aug. 29., 8:49
4 változásjegyzék ( megnézés )

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Simple Food

Leírás
Simple Food System
Welcome!
This mod introduces a simple food system to the game.

Aquiring Food
Food is aquired through economic buildings,
if it looks like it can produce food, it likely does.

Food Production can be seen in the county window

What Food is used for
Food is used to maintain development.
If not enough is present, development will decrease and in case the people are starving, you will also lose control.

Excess food will be used to increase Development.

Food Consumption is the required amount of food
Food Allocated is the amount of food the county is actually receiving

Food Taxes
Food is taxed, see vassal contract.
To allow lieges to build more lucious domains.

Misc
If a realm falls, Development will now significantly reduce due to missing food to upkeep the development.
Making losing vassals more consequencial.

0 Development Counties do not get food.

Calculations are done yearly

Compatiblity
Not Comaptible with mods that change:
window_county_view.gui
window_character.gui

or the vanilla governments.
If you want to make a Compatch, changes are in the compatchREADME.txt


Localizations
English Included

Chinese: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3027529708
37 megjegyzés
Pepega 2024. jún. 21., 10:35 
I dont have time for that. Im already learning too many things.
tilarium 2024. máj. 6., 3:06 
You could learn to mod and take it up. Many modders got their start that way.
Pepega 2024. máj. 6., 0:32 
An immense tragedy.
Pepega 2024. febr. 20., 23:31 
shame the mod is dead with no one to update ;(
FrenzyBee 2024. jan. 9., 19:28 
please update! :)
The Champ 2023. nov. 12., 22:34 
For some reason this bugs out the new stuff from the Persian DLC related to dynasty stability.
SpoopsDaGawd 2023. okt. 23., 11:43 
Not compatible with Interface is King, for anyone wondering. You won't be able to see food values.
Pyroshrimp 2023. okt. 19., 14:02 
Do tribals not get food?
The Knight 2023. szept. 26., 9:43 
I think that tradeports should be given half of the food production of the farms... it stands to reason that if people need food, they might trade for it.
Sw2413 2023. szept. 2., 15:27 
are you able to add a system where food is tied armies and how long wars last?