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DSpecial doesnt cancel, it just faster haha. So no bug there, it's not really supposed to cancel.
It heals the same % on whiff as it does on hit as well, so it speeding up on hit is just to make rest not unsafe to land.
The only thing I can see being a little too powerful is their crouch. The hurtbox is nearly nonexistent, and looks like it could dodge literally anything. Not to mention how you can crawl across the ground. I think the crouch hurtbox should be about half the size of the idle hurtbox, which would make a bit more sense and be more fair for the opponent.
Hi! Are you using any particular workshop buddies? And what characters are you fighting against?
Thank you, glad you enjoy the character!