安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
but the tooltip says it does kill the pawn in the regrown phase?
or is it just the standart tooltip from the vanilla version?
No, it doesn't use that mechanic, it just extracts genes automatically on a timer.
@TheBronzeWarrior
It should be able to extract most genes, archite included, unless they are specifically excluded or have some special behaviour that prevent them.
Do note that archite genes need the Tier 2+ extractors.
Oh, the inject genepack mod?
That mod isn't really something I've considered when designing this. I don't think I was even aware of that mod when I made it.
If you have a fully isolated copy of the gene somewhere then it won't show up as an option since presumably that gene isn't needed anymore. You only need one copy to craft a xenogerm after all.
If you don't select a target then it will pick one at random (preferring ones you don't have isolated)
I try to keep extracting "scarless" genes from one of my pawn, but after 2 time, the genes doesnt show on the list anymore, unless i put new pawn on with the same genes. And you must re-select target genes every time it finish, is it normal?
I have a Hussar inside the Vat and it works but it won't let me specify, Not sure if this is a mod clash from something else or not