Arma 3
874 평점
Lybor
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Data Type: Mod
Mod Type: Terrain
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398.551 MB
2023년 8월 1일 오후 2시 01분
2024년 10월 26일 오후 12시 53분
업데이트 노트 5개 (보기)

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Lybor

Vectif님의 1 모음집
Missions on Lybor
아이템 5개
설명
Lybor is a 36 km² fictional mountainous region located in eastern Europe.

Inspired by the likes of Bystrica and Sahrani, Lybor aims to bring out a combination between iconic terrain features, featuring an extensive mountain range and a characteristic river which cuts across the region. It is a terrain which will require making use of vantage points, creative thinking, and thoughtful planning. Play to the terrain's strengths to ensure a strategic and efficient navigation for the success of a mission.

Lybor is an ideal playground for topographic interpretation, maneuverability, sniping, amphibious vehicles, and gameplay with varying degrees of verticality.

Features
- Landmarks such as industrial sites, lumber mills, market centers, farms, a small civilian airstrip, an electric plant, an abandoned radar station, and a dam
- Different types of forest and vegetation in various states of growth (dead, logged, growing, and flourishing)
- Extensive mountain range, meadows, and wheat fields
- Multiple bridge crossings and cliffside roads
- Custom lighting config for a more dramatic and unique aesthetic
- Alternate winter version
- Bright nights on clear full moon
- Customized weather config
- Customized environment sounds config
- Customized ambient animals config
- Curated spatial sounds from Enoch
- ACE Weather support (temperature and humidity)
- Small download size
- Standalone terrain with no dependencies

Missions
Check out the linked collection "Missions on Lybor" for ports of Dynamic Recon Ops and Combat Patrol!

Authors
Vectif & Thoreaufare

Technical details
- 6 km x 6 km terrain size
- 2048 grid size
- 3 cell size
- 500k objects
- Elevation range of 224 m to 840 m
- Made from a combination of real, fictional, and fuzzed DEMs and satellite imagery data for gameplay and artistic purposes
- Produced between February 2023 and July 2023

Donate
If you like our work and would like to see more, please consider donating any amount! It makes a huge difference.
paypal.me/vectif

Additional credits
Brett Mayson for QA, feedback, and ACE Weather support integration
National Agriculture Imagery Program (NAIP) for the source satellite imagery
United States Geological Survey (USGS) for the source digital elevation models
Sketchuptextureclub for the snow ground detail textures

Special thanks
Dedmen, HorribleGoat, jujurat, kju, Ben, Temppa, and Ice

License
APL-SA: https://www.bohemia.net/community/licenses/arma-public-license-share-alike
인기 토론 모두 보기(1)
12
2024년 10월 29일 오전 10시 29분
Feedback and reports
Vectif
댓글 115
Vectif  [작성자] 2025년 2월 9일 오전 11시 37분 
@jaqdraco Hi, are you using any mods? The AI driving has been tested on all the bridges with the vanilla vehicles, it can also largely depend on the waypoint placement as that will make a difference on AI pathing.
jaqdraco 2025년 2월 9일 오전 12시 38분 
Ai doesn't seem to be able to traverse the bridges
ANZACSAS Steven 2025년 2월 7일 오후 5시 57분 
I seen this come up on a friends activity feed.I had a look and was about to comment "Very nice !".Then i looked at the author name and thought, "Oh, no wonder it looks so good...":steamthumbsup:
Lyra Hamstrings 2025년 1월 19일 오전 1시 51분 
It makes for a great Western OR/WA terrain!
onestar 2024년 10월 27일 오후 12시 01분 
Winter version looks very good, so far looks flawless. The muddy/snow ground textures are a super sweet addition.
EO 2024년 10월 27일 오전 11시 57분 
Beautiful work guys, things just got brighter and whiter. :steamthumbsup:
Corporal Ray Person 2024년 10월 26일 오후 12시 07분 
We got Lybor winter before GTA6
kisstom503 2024년 10월 26일 오후 12시 05분 
Nice, it's getting closer to that time of the year,
Vectif  [작성자] 2024년 10월 26일 오전 11시 51분 
Winter version for Lybor has just been released! :FIA:
Vectif  [작성자] 2024년 10월 11일 오전 11시 10분 
@rehab_party The original source data was taken from Leaburg, Oregon, mostly around the Vida area. Though it has been heavily modified, like the western part down south from the McKenzie river being sunk, and of course different settlements / landmarks.