RimWorld
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Mark For Destruction
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Mod, 1.4, 1.5, 1.6
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245.627 KB
2023 年 7 月 28 日 下午 6:00
7 月 22 日 上午 1:55
14 項更新註記 (檢視)

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Mark For Destruction

描述
Lets you mark items and buildings to be destroyed by pawns. They will use a crematorium if possible, otherwise melee attack it until destroyed.

The task is performed under the "Hauling" category, after normal hauling.

Safe to add or remove at any point.
Loading a save where "Destroy" designations are present after disabling the mod gives a harmless one-time error.

Source code is on GitHub.[github.com]
74 則留言
Shootnik 9 月 20 日 上午 9:00 
Finnaly, i found it
Lemniscate_Mike 8 月 24 日 上午 8:07 
Can you make it so this gets assigned a misc hotkey? Like Y?
Lemniscate_Mike 8 月 21 日 下午 8:00 
Does anyone know if this will cause any problems with the Worthless Junk mods?
Huehuecóyotl 8 月 19 日 下午 10:50 
I know it's somewhat outside the scope of this mod, but tangentially similar:

Would it be possible to see a mod that lets you designate mechs for deconstruction, so that your mechanator will go and disassemble them as he does his normal routine instead of needing to shift+click and que up a dozen different jobs, each with their "Are you sure?" warning box, when you go to retire your militors or upgrade to better versions of workers?
Jiur 8 月 2 日 上午 6:32 
Would it be possible to make it so that the items the destroyed thing drops are auto allowed?
MrAirStrikes 7 月 28 日 上午 10:27 
Oh my god. Thank you so much!
I was just thinking "hey! It would be so cool to just mark all these objects for destruction, instead of having to go manually with a pawn to destroy them!"
So I randomly searched "mark for destruction"
You are a LIFESAVER. Thank you so much!
Marvellix 7 月 22 日 上午 11:53 
heck yeah no more waiting weeks for items to disapear
Auld 7 月 22 日 上午 11:03 
Yee haw 🤠
Kathanon  [作者] 7 月 22 日 上午 1:56 
Update:
- Support for RimWorld 1.6.
Nugger-Mup 7 月 21 日 下午 3:28 
hopw this gets updated, it rules.