Avorion

Avorion

50 ratings
混穿能量高斯炮/PierceEnergy Gauss Cannon
   
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Mods: Mod
File Size
Posted
Updated
2.239 MB
22 Jul, 2023 @ 8:36am
19 Sep @ 7:58am
22 Change Notes ( view )

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混穿能量高斯炮/PierceEnergy Gauss Cannon

In 1 collection by 丢雷楼某
天津四 / DENEB
65 items
Description
 混穿能量高斯炮/PierceEnergy Gauss Cannon 
zh:
慢射速,高精度,高爆发,狙击炮
同时对护盾和船体造成高额伤害
并造成10%---20%的能量贯穿
贯穿能量会对船体造成穿透,并以被穿透部件为中心造成约20%范围衰减伤害


注释:感谢Jeff的技术帮助,如果没有他的帮助这个mod很可能会夭折

en:
Slow firing rate, high accuracy, high explosive, sniper cannon
Cause high damage to both the shield and the hull at the same time and cause 10% -20% energy penetration
Penetrating energy will cause penetration into the hull and cause a 20% range of attenuation damage centered on the penetrated component

Comment:Thank you to Jeff for his technical assistance.Without his help , this mod may have died prematurely



刷新起始范围:240


射程:★★★★★☆
精度:★★★★★★
单伤:★★★★★☆
持续火力:★★☆☆☆☆
操控性:★★★☆☆☆
经济性:★★☆☆☆☆
对护盾:★★★★☆☆
对舰体:★★★★★☆
Popular Discussions View All (1)
0
4 Sep @ 5:58am
Breaks Turrent Merchants on 2.5.9
N3X15
24 Comments
[Oms!]Divine* 9 Jul @ 3:41am 
Like Speecker below said. Both APDS and Pierce here seem to break turret tooltips showing anything for all turrets with advanced turret tooltip info.
Speecker 7 Jun @ 7:14am 
Both APDS and Pierce (and any other custom type) are "Fake" Damage Types that will always throw such an error if there is no actual enum it can refer/call to and implementing an actual new DamageType would require access to the databank (which is password protected) and/or the source code. So ye adding a custom type natively is indeed not possible (at least for now).
I still would have done it another way to avoid error log messages as it is just a stylistic visual renaming of the damage type without being an actual different one as it is now.
Besides that your mods look pretty decent under the hood never the less.
I found some convos on the AvoDiscord talking about this too.
丢雷楼某  [author] 6 Jun @ 6:20pm 
APDS has no issues; at least, community members have had no problems using it so far. It's likely caused by a conflict with your mod.
丢雷楼某  [author] 6 Jun @ 6:16pm 
Yes, the game does not natively support mod authors adding new damage types, but this can be worked around by skinning over existing mechanics, though it may cause conflicts with some mods.
Speecker 6 Jun @ 12:05pm 
Guess it is just incompatible with Detailed Turret Tooltips as this weapon mod comes with its own custom UI ?
Speecker 6 Jun @ 11:21am 
Tooltip seems to not work (at least for german or english localization)
Oniaxis 26 Nov, 2024 @ 10:26pm 
There seems to be a current bug with this mod, tested it alone with no other mods loaded.

When encountering pirates/xsotan they will spawn in as different factions and attack each other. Makes encounters no fun whatsoever. Good weapon, not sure what is causing this to be an issue but wanted to make the author aware
iriko 21 Oct, 2024 @ 4:55pm 
Hello.
same thing, if I have this MOD, the weapon turrets disappear from the equipment stations. I only have the Denes mods for the turrets, some "Quality of life" mods and ships. that said these last two types of MODS do not modify the weapons files of the game in any way...
Who knows ^^
好大包 18 Aug, 2024 @ 6:07am 
⚠警告⚠
由于官方最近更新,此炮塔因伤害类型和机制问题,制造成舰载机后无法造成有效伤害
请勿将高斯转化为舰载机!!!
Dorante 3 Jul, 2024 @ 10:15am 
I made a squad of fighters using this turret but they don't fire their weapon at all, if it's not intended it's a but, if it's intended then a warning in the description would be welcomed